1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef CANVAS_CONTEXT_H
17 #define CANVAS_CONTEXT_H
18 
19 #include "surface.h"
20 #include "interface_render_backend.h"
21 
22 namespace OHOS {
23 namespace Rosen {
24 class CanvasContext {
25 public:
26     CanvasContext() = delete;
27     static CanvasContext* Create();
28     virtual ~CanvasContext();
29     void RenderFrame();
30     SkCanvas* AcquireSkCanvas(std::unique_ptr<SurfaceFrame>& frame);
31     Drawing::Canvas* AcquireDrCanvas(std::unique_ptr<SurfaceFrame>& frame);
32     void InitDrawContext();
33     void MakeCurrent();
34     void* CreateSurface(void* window);
35     void SwapBuffers();
36 private:
37     explicit CanvasContext(std::unique_ptr<IRenderBackend> renderBackend);
38     std::unique_ptr<IRenderBackend> renderBackend_;
39 };
40 }
41 }
42 #endif