/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CANVAS_CONTEXT_H #define CANVAS_CONTEXT_H #include "surface.h" #include "interface_render_backend.h" namespace OHOS { namespace Rosen { class CanvasContext { public: CanvasContext() = delete; static CanvasContext* Create(); virtual ~CanvasContext(); void RenderFrame(); SkCanvas* AcquireSkCanvas(std::unique_ptr& frame); Drawing::Canvas* AcquireDrCanvas(std::unique_ptr& frame); void InitDrawContext(); void MakeCurrent(); void* CreateSurface(void* window); void SwapBuffers(); private: explicit CanvasContext(std::unique_ptr renderBackend); std::unique_ptr renderBackend_; }; } } #endif