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Searched refs:FakeWindowHandle (Results 1 – 3 of 3) sorted by relevance

/aosp12/frameworks/native/services/inputflinger/tests/
H A DFocusResolver_test.cpp34 class FakeWindowHandle : public WindowInfoHandle { class
36 FakeWindowHandle(const std::string& name, const sp<IBinder>& token, bool focusable, in FakeWindowHandle() function in android::inputdispatcher::FakeWindowHandle
57 windows.push_back(new FakeWindowHandle("unfocusable", unfocusableWindowToken, in TEST()
93 windows.push_back(new FakeWindowHandle("Mirror2Visible", invisibleWindowToken, in TEST()
95 windows.push_back(new FakeWindowHandle("Mirror2Invisible", invisibleWindowToken, in TEST()
126 sp<FakeWindowHandle> window = new FakeWindowHandle("Focusable", focusableWindowToken, in TEST()
149 sp<FakeWindowHandle> invisibleWindow = in TEST()
173 sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken, in TEST()
214 sp<FakeWindowHandle> hostWindow = in TEST()
219 sp<FakeWindowHandle> embeddedWindow = in TEST()
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H A DInputDispatcher_test.cpp945 sp<FakeWindowHandle> clone( in clone()
1404 sp<FakeWindowHandle> window = in TEST_F()
1426 sp<FakeWindowHandle> window = in TEST_F()
1449 sp<FakeWindowHandle> window = in TEST_F()
1596 sp<FakeWindowHandle> window = in TEST_F()
1702 sp<FakeWindowHandle> window = in TEST_F()
1727 sp<FakeWindowHandle> window = in TEST_F()
2144 sp<FakeWindowHandle> window = in TEST_F()
2162 sp<FakeWindowHandle> window = in TEST_F()
2177 sp<FakeWindowHandle> window = in TEST_F()
[all …]
/aosp12/frameworks/native/services/inputflinger/benchmarks/
H A DInputDispatcher_benchmarks.cpp179 class FakeWindowHandle : public WindowInfoHandle, public FakeInputReceiver { class
184 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle, in FakeWindowHandle() function in android::inputdispatcher::FakeWindowHandle
281 sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window"); in benchmarkNotifyMotion()
315 sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window"); in benchmarkInjectMotion()