Searched refs:FakeWindowHandle (Results 1 – 3 of 3) sorted by relevance
/aosp12/frameworks/native/services/inputflinger/tests/ |
H A D | FocusResolver_test.cpp | 34 class FakeWindowHandle : public WindowInfoHandle { class 36 FakeWindowHandle(const std::string& name, const sp<IBinder>& token, bool focusable, in FakeWindowHandle() function in android::inputdispatcher::FakeWindowHandle 57 windows.push_back(new FakeWindowHandle("unfocusable", unfocusableWindowToken, in TEST() 93 windows.push_back(new FakeWindowHandle("Mirror2Visible", invisibleWindowToken, in TEST() 95 windows.push_back(new FakeWindowHandle("Mirror2Invisible", invisibleWindowToken, in TEST() 126 sp<FakeWindowHandle> window = new FakeWindowHandle("Focusable", focusableWindowToken, in TEST() 149 sp<FakeWindowHandle> invisibleWindow = in TEST() 173 sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken, in TEST() 214 sp<FakeWindowHandle> hostWindow = in TEST() 219 sp<FakeWindowHandle> embeddedWindow = in TEST() [all …]
|
H A D | InputDispatcher_test.cpp | 945 sp<FakeWindowHandle> clone( in clone() 1404 sp<FakeWindowHandle> window = in TEST_F() 1426 sp<FakeWindowHandle> window = in TEST_F() 1449 sp<FakeWindowHandle> window = in TEST_F() 1596 sp<FakeWindowHandle> window = in TEST_F() 1702 sp<FakeWindowHandle> window = in TEST_F() 1727 sp<FakeWindowHandle> window = in TEST_F() 2144 sp<FakeWindowHandle> window = in TEST_F() 2162 sp<FakeWindowHandle> window = in TEST_F() 2177 sp<FakeWindowHandle> window = in TEST_F() [all …]
|
/aosp12/frameworks/native/services/inputflinger/benchmarks/ |
H A D | InputDispatcher_benchmarks.cpp | 179 class FakeWindowHandle : public WindowInfoHandle, public FakeInputReceiver { class 184 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle, in FakeWindowHandle() function in android::inputdispatcher::FakeWindowHandle 281 sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window"); in benchmarkNotifyMotion() 315 sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window"); in benchmarkInjectMotion()
|