1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef DISTRIBUTED_OBJECT_SERVICE_H 17 #define DISTRIBUTED_OBJECT_SERVICE_H 18 19 #include <map> 20 #include <string> 21 #include <vector> 22 23 #include "object_callback.h" 24 namespace OHOS::ObjectStore { 25 class ObjectService { 26 public: 27 virtual int32_t ObjectStoreSave(const std::string &bundleName, const std::string &sessionId, 28 const std::string &deviceId, const std::map<std::string, std::vector<uint8_t>> &data, 29 sptr<IObjectSaveCallback> callback) = 0; 30 virtual int32_t ObjectStoreRetrieve( 31 const std::string &bundleName, const std::string &sessionId, sptr<IObjectRetrieveCallback> callback) = 0; 32 virtual int32_t ObjectStoreRevokeSave( 33 const std::string &bundleName, const std::string &sessionId, sptr<IObjectRevokeSaveCallback> callback) = 0; 34 virtual int32_t RegisterDataObserver( 35 const std::string &bundleName, const std::string &sessionId, sptr<IObjectChangeCallback> callback) = 0; 36 }; 37 } // namespace OHOS::ObjectStore 38 #endif 39