1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef DISTRIBUTED_OBJECT_SERVICE_H
17 #define DISTRIBUTED_OBJECT_SERVICE_H
18 
19 #include <map>
20 #include <string>
21 #include <vector>
22 
23 #include "object_callback.h"
24 namespace OHOS::ObjectStore {
25 class ObjectService {
26 public:
27     virtual int32_t ObjectStoreSave(const std::string &bundleName, const std::string &sessionId,
28         const std::string &deviceId, const std::map<std::string, std::vector<uint8_t>> &data,
29         sptr<IObjectSaveCallback> callback) = 0;
30     virtual int32_t ObjectStoreRetrieve(
31         const std::string &bundleName, const std::string &sessionId, sptr<IObjectRetrieveCallback> callback) = 0;
32     virtual int32_t ObjectStoreRevokeSave(
33         const std::string &bundleName, const std::string &sessionId, sptr<IObjectRevokeSaveCallback> callback) = 0;
34     virtual int32_t RegisterDataObserver(
35             const std::string &bundleName, const std::string &sessionId, sptr<IObjectChangeCallback> callback) = 0;
36 };
37 } // namespace OHOS::ObjectStore
38 #endif
39