1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <gtest/gtest.h>
17 #include "mock_session.h"
18 #include "window_scene_session_impl.h"
19 #include "mock_uicontent.h"
20 
21 using namespace testing;
22 using namespace testing::ext;
23 
24 namespace OHOS {
25 namespace Rosen {
26 
27 class WindowSceneEffectTest : public testing::Test {
28 public:
29     static void SetUpTestCase();
30     static void TearDownTestCase();
31     void SetUp() override;
32     void TearDown() override;
33 };
34 
SetUpTestCase()35 void WindowSceneEffectTest::SetUpTestCase()
36 {
37 }
38 
TearDownTestCase()39 void WindowSceneEffectTest::TearDownTestCase()
40 {
41 }
42 
SetUp()43 void WindowSceneEffectTest::SetUp()
44 {
45 }
46 
TearDown()47 void WindowSceneEffectTest::TearDown()
48 {
49 }
50 
51 class WindowEffectTestUtils {
52 public:
CreateTestWindow(const std::string & name)53     static sptr<WindowSceneSessionImpl> CreateTestWindow(const std::string& name)
54     {
55         sptr<WindowOption> option = new (std::nothrow) WindowOption();
56         option->SetWindowName(name);
57         option->SetDisplayId(0);
58         sptr<WindowSceneSessionImpl> window = new (std::nothrow) WindowSceneSessionImpl(option);
59         window->property_->SetPersistentId(1);
60         SessionInfo sessionInfo = { "CreateTestBundle", "CreateTestModule", "CreateTestAbility" };
61         sptr<SessionMocker> session = new (std::nothrow) SessionMocker(sessionInfo);
62         window->hostSession_ = session;
63         return window;
64     }
65 };
66 
67 namespace {
68 using Utils = WindowEffectTestUtils;
69 
70 /**
71  * @tc.name: WindowEffect01
72  * @tc.desc: Set window corner radius
73  * @tc.type: FUNC
74  */
75 HWTEST_F(WindowSceneEffectTest, WindowEffect01, Function | MediumTest | Level3)
76 {
77     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("CornerRadius");
78     ASSERT_NE(nullptr, window);
79 
80     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(0.0));
81     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(16.0));
82     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(1000.0));
83     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(-1.0));
84 
85     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
86 }
87 
88 /**
89  * @tc.name: WindowEffect02
90  * @tc.desc: Set window shadow radius
91  * @tc.type: FUNC
92  */
93 HWTEST_F(WindowSceneEffectTest, WindowEffect02, Function | MediumTest | Level3)
94 {
95     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("shadowRadius");
96     ASSERT_NE(nullptr, window);
97 
98     ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0));
99     ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0));
100     ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0));
101     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0));
102 
103     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
104 }
105 
106 /**
107  * @tc.name: WindowEffect03
108  * @tc.desc: Set window shadow color
109  * @tc.type: FUNC
110  */
111 HWTEST_F(WindowSceneEffectTest, WindowEffect03, Function | MediumTest | Level3)
112 {
113     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect03");
114     ASSERT_NE(nullptr, window);
115 
116     ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#FF22EE44"));
117     ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#22EE44"));
118     ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#ff22ee44"));
119 
120     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("ff22ee44"));
121     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("22ee44"));
122     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ppEE44"));
123     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#eepp44"));
124     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ffeePP44"));
125     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff22ee4422"));
126     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff"));
127 
128     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
129 }
130 
131 /**
132  * @tc.name: WindowEffect04
133  * @tc.desc: Set window shadow offset
134  * @tc.type: FUNC
135  */
136 HWTEST_F(WindowSceneEffectTest, WindowEffect04, Function | MediumTest | Level3)
137 {
138     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect04");
139     ASSERT_NE(nullptr, window);
140 
141     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(0.0));
142     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(16.0));
143     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(1000.0));
144     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(-1.0));
145 
146     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(0.0));
147     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(16.0));
148     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(1000.0));
149     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(-1.0));
150 
151     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
152 }
153 
154 /**
155  * @tc.name: WindowEffect05
156  * @tc.desc: Set window blur radius
157  * @tc.type: FUNC
158  */
159 HWTEST_F(WindowSceneEffectTest, WindowEffect05, Function | MediumTest | Level3)
160 {
161     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect05");
162     ASSERT_NE(nullptr, window);
163 
164     ASSERT_EQ(WMError::WM_OK, window->SetBlur(0.0));
165     ASSERT_EQ(WMError::WM_OK, window->SetBlur(16.0));
166     ASSERT_EQ(WMError::WM_OK, window->SetBlur(1000.0));
167     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBlur(-1.0));
168 
169     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
170 }
171 
172 /**
173  * @tc.name: WindowEffect06
174  * @tc.desc: Set window backdrop blur radius
175  * @tc.type: FUNC
176  */
177 HWTEST_F(WindowSceneEffectTest, WindowEffect06, Function | MediumTest | Level3)
178 {
179     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect06");
180     ASSERT_NE(nullptr, window);
181 
182     ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(0.0));
183     ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(16.0));
184     ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(1000.0));
185     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlur(-1.0));
186 
187     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
188 }
189 
190 /**
191  * @tc.name: WindowEffect07
192  * @tc.desc: Set window backdrop blur style
193  * @tc.type: FUNC
194  */
195 HWTEST_F(WindowSceneEffectTest, WindowEffect07, Function | MediumTest | Level3)
196 {
197     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect07");
198     ASSERT_NE(nullptr, window);
199 
200     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_OFF);
201     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_THIN);
202     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_REGULAR);
203     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_THICK);
204 
205     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(-1)));
206     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(5)));
207 
208     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
209 }
210 
211 }
212 } // namespace Rosen
213 } // namespace OHOS
214