1 /*
2 * Copyright (c) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "adapter/ohos/osal/resource_convertor.h"
17
18 namespace OHOS::Ace {
19
ConvertDeviceTypeToGlobal(DeviceType type)20 Global::Resource::DeviceType ConvertDeviceTypeToGlobal(DeviceType type)
21 {
22 switch (type) {
23 case DeviceType::PHONE:
24 return Global::Resource::DeviceType::DEVICE_PHONE;
25 case DeviceType::TV:
26 return Global::Resource::DeviceType::DEVICE_TV;
27 case DeviceType::WATCH:
28 return Global::Resource::DeviceType::DEVICE_WEARABLE;
29 case DeviceType::CAR:
30 return Global::Resource::DeviceType::DEVICE_CAR;
31 case DeviceType::TABLET:
32 return Global::Resource::DeviceType::DEVICE_TABLET;
33 case DeviceType::TWO_IN_ONE:
34 return Global::Resource::DeviceType::DEVICE_TWOINONE;
35 case DeviceType::WEARABLE:
36 return Global::Resource::DeviceType::DEVICE_WEARABLE;
37 default:
38 return Global::Resource::DeviceType::DEVICE_NOT_SET;
39 }
40 }
41
ConvertDirectionToGlobal(DeviceOrientation orientation)42 Global::Resource::Direction ConvertDirectionToGlobal(DeviceOrientation orientation)
43 {
44 switch (orientation) {
45 case DeviceOrientation::PORTRAIT:
46 return Global::Resource::Direction::DIRECTION_VERTICAL;
47 case DeviceOrientation::LANDSCAPE:
48 return Global::Resource::Direction::DIRECTION_HORIZONTAL;
49 default:
50 return Global::Resource::Direction::DIRECTION_NOT_SET;
51 }
52 }
53
ConvertDensityToGlobal(double density)54 Global::Resource::ScreenDensity ConvertDensityToGlobal(double density)
55 {
56 static const std::vector<std::pair<double, Global::Resource::ScreenDensity>> resolutions = {
57 { 0.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_NOT_SET },
58 { 120.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_SDPI },
59 { 160.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_MDPI },
60 { 240.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_LDPI },
61 { 320.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XLDPI },
62 { 480.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XXLDPI },
63 { 640.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XXXLDPI },
64 };
65 double deviceDpi = density * DPI_BASE;
66 auto resolution = Global::Resource::ScreenDensity::SCREEN_DENSITY_NOT_SET;
67 for (const auto& [dpi, value] : resolutions) {
68 resolution = value;
69 if (LessOrEqual(deviceDpi, dpi)) {
70 break;
71 }
72 }
73 return resolution;
74 }
ConvertColorModeToGlobal(ColorMode colorMode)75 Global::Resource::ColorMode ConvertColorModeToGlobal(ColorMode colorMode)
76 {
77 switch (colorMode) {
78 case ColorMode::DARK:
79 return Global::Resource::ColorMode::DARK;
80 case ColorMode::LIGHT:
81 return Global::Resource::ColorMode::LIGHT;
82 default:
83 return Global::Resource::ColorMode::COLOR_MODE_NOT_SET;
84 }
85 }
86
ConvertInputDevice(bool deviceAccess)87 Global::Resource::InputDevice ConvertInputDevice(bool deviceAccess)
88 {
89 return deviceAccess ? Global::Resource::InputDevice::INPUTDEVICE_POINTINGDEVICE :
90 Global::Resource::InputDevice::INPUTDEVICE_NOT_SET;
91 }
92
ConvertConfigToGlobal(const ResourceConfiguration & config)93 std::shared_ptr<Global::Resource::ResConfig> ConvertConfigToGlobal(const ResourceConfiguration& config)
94 {
95 std::shared_ptr<Global::Resource::ResConfig> newResCfg(Global::Resource::CreateResConfig());
96 icu::Locale locale(config.GetLanguage().c_str());
97 newResCfg->SetLocaleInfo(locale);
98 newResCfg->SetDeviceType(ConvertDeviceTypeToGlobal(config.GetDeviceType()));
99 newResCfg->SetDirection(ConvertDirectionToGlobal(config.GetOrientation()));
100 newResCfg->SetScreenDensity(config.GetDensity());
101 newResCfg->SetColorMode(ConvertColorModeToGlobal(config.GetColorMode()));
102 newResCfg->SetInputDevice(ConvertInputDevice(config.GetDeviceAccess()));
103 newResCfg->SetAppColorMode(config.GetColorModeIsSetByApp());
104 newResCfg->SetMcc(config.GetMcc());
105 newResCfg->SetMnc(config.GetMnc());
106 icu::Locale preferredLocale(config.GetPreferredLanguage().c_str());
107 newResCfg->SetPreferredLocaleInfo(preferredLocale);
108 return newResCfg;
109 }
110
ConvertDeviceTypeToAce(Global::Resource::DeviceType type)111 DeviceType ConvertDeviceTypeToAce(Global::Resource::DeviceType type)
112 {
113 switch (type) {
114 case Global::Resource::DeviceType::DEVICE_PHONE:
115 return DeviceType::PHONE;
116 case Global::Resource::DeviceType::DEVICE_TV:
117 return DeviceType::TV;
118 case Global::Resource::DeviceType::DEVICE_WEARABLE:
119 return DeviceType::WATCH;
120 case Global::Resource::DeviceType::DEVICE_CAR:
121 return DeviceType::CAR;
122 case Global::Resource::DeviceType::DEVICE_TABLET:
123 return DeviceType::TABLET;
124 default:
125 return DeviceType::UNKNOWN;
126 }
127 }
128
ConvertDirectionToAce(Global::Resource::Direction orientation)129 DeviceOrientation ConvertDirectionToAce(Global::Resource::Direction orientation)
130 {
131 switch (orientation) {
132 case Global::Resource::Direction::DIRECTION_VERTICAL:
133 return DeviceOrientation::PORTRAIT;
134 case Global::Resource::Direction::DIRECTION_HORIZONTAL:
135 return DeviceOrientation::LANDSCAPE;
136 default:
137 return DeviceOrientation::ORIENTATION_UNDEFINED;
138 }
139 }
140
ConvertDensityToAce(Global::Resource::ScreenDensity density)141 double ConvertDensityToAce(Global::Resource::ScreenDensity density)
142 {
143 switch (density) {
144 case Global::Resource::ScreenDensity::SCREEN_DENSITY_SDPI:
145 return 120.0 / DPI_BASE;
146 case Global::Resource::ScreenDensity::SCREEN_DENSITY_MDPI:
147 return 160.0 / DPI_BASE;
148 case Global::Resource::ScreenDensity::SCREEN_DENSITY_LDPI:
149 return 240.0 / DPI_BASE;
150 case Global::Resource::ScreenDensity::SCREEN_DENSITY_XLDPI:
151 return 320.0 / DPI_BASE;
152 case Global::Resource::ScreenDensity::SCREEN_DENSITY_XXLDPI:
153 return 480.0 / DPI_BASE;
154 case Global::Resource::ScreenDensity::SCREEN_DENSITY_XXXLDPI:
155 return 640.0 / DPI_BASE;
156 default:
157 return 0.0;
158 }
159 }
160
161 } // namespace OHOS::Ace