1 /*
2  * Copyright 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <cstdint>
20 #include <optional>
21 #include <string>
22 
23 #include <ui/Transform.h>
24 #include <utils/StrongPointer.h>
25 
26 // TODO(b/129481165): remove the #pragma below and fix conversion issues
27 #pragma clang diagnostic push
28 #pragma clang diagnostic ignored "-Wconversion"
29 #pragma clang diagnostic ignored "-Wextra"
30 
31 #include "DisplayHardware/ComposerHal.h"
32 #include "DisplayHardware/DisplayIdentification.h"
33 
34 #include "LayerFE.h"
35 
36 // TODO(b/129481165): remove the #pragma below and fix conversion issues
37 #pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
38 
39 namespace android {
40 
41 namespace HWC2 {
42 class Layer;
43 } // namespace HWC2
44 
45 namespace compositionengine {
46 
47 class CompositionEngine;
48 class Output;
49 
50 namespace impl {
51 struct OutputLayerCompositionState;
52 } // namespace impl
53 
54 /**
55  * An output layer contains the output-dependent composition state for a layer
56  */
57 class OutputLayer {
58 public:
59     virtual ~OutputLayer();
60 
61     // Sets the HWC2::Layer associated with this layer
62     virtual void setHwcLayer(std::shared_ptr<HWC2::Layer>) = 0;
63 
64     // Gets the output which owns this output layer
65     virtual const Output& getOutput() const = 0;
66 
67     // Gets the front-end layer interface this output layer represents
68     virtual LayerFE& getLayerFE() const = 0;
69 
70     using CompositionState = compositionengine::impl::OutputLayerCompositionState;
71 
72     // Gets the raw composition state data for the layer
73     // TODO(lpique): Make this protected once it is only internally called.
74     virtual const CompositionState& getState() const = 0;
75 
76     // Allows mutable access to the raw composition state data for the layer.
77     // This is meant to be used by the various functions that are part of the
78     // composition process.
79     // TODO(lpique): Make this protected once it is only internally called.
80     virtual CompositionState& editState() = 0;
81 
82     // Recalculates the state of the output layer from the output-independent
83     // layer. If includeGeometry is false, the geometry state can be skipped.
84     // internalDisplayRotationFlags must be set to the rotation flags for the
85     // internal display, and is used to properly compute the inverse-display
86     // transform, if needed.
87     virtual void updateCompositionState(
88             bool includeGeometry, bool forceClientComposition,
89             ui::Transform::RotationFlags internalDisplayRotationFlags) = 0;
90 
91     // Writes the geometry state to the HWC, or does nothing if this layer does
92     // not use the HWC. If includeGeometry is false, the geometry state can be
93     // skipped. If skipLayer is true, then the alpha of the layer is forced to
94     // 0 so that HWC will ignore it. z specifies the order to draw the layer in
95     // (starting with 0 for the back layer, and increasing for each following
96     // layer). zIsOverridden specifies whether the layer has been reordered.
97     // isPeekingThrough specifies whether this layer will be shown through a
98     // hole punch in a layer above it.
99     virtual void writeStateToHWC(bool includeGeometry, bool skipLayer, uint32_t z,
100                                  bool zIsOverridden, bool isPeekingThrough) = 0;
101 
102     // Updates the cursor position with the HWC
103     virtual void writeCursorPositionToHWC() const = 0;
104 
105     // Returns the HWC2::Layer associated with this layer, if it exists
106     virtual HWC2::Layer* getHwcLayer() const = 0;
107 
108     // Returns true if the current layer state requires client composition
109     virtual bool requiresClientComposition() const = 0;
110 
111     // Returns true if the current layer should be treated as a cursor layer
112     virtual bool isHardwareCursor() const = 0;
113 
114     // Applies a HWC device requested composition type change
115     virtual void applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition) = 0;
116 
117     // Prepares to apply any HWC device layer requests
118     virtual void prepareForDeviceLayerRequests() = 0;
119 
120     // Applies a HWC device layer request
121     virtual void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) = 0;
122 
123     // Returns true if the composition settings scale pixels
124     virtual bool needsFiltering() const = 0;
125 
126     // Returns a composition list to be used by RenderEngine if the layer has been overridden
127     // during the composition process
128     virtual std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const = 0;
129 
130     // Debugging
131     virtual void dump(std::string& result) const = 0;
132 };
133 
134 } // namespace compositionengine
135 } // namespace android
136