1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <gui/WindowInfo.h>
18 
19 #include "InputTarget.h"
20 
21 #include "TouchState.h"
22 
23 using android::gui::WindowInfo;
24 using android::gui::WindowInfoHandle;
25 
26 namespace android::inputdispatcher {
27 
TouchState()28 TouchState::TouchState()
29       : down(false), split(false), deviceId(-1), source(0), displayId(ADISPLAY_ID_NONE) {}
30 
~TouchState()31 TouchState::~TouchState() {}
32 
reset()33 void TouchState::reset() {
34     down = false;
35     split = false;
36     deviceId = -1;
37     source = 0;
38     displayId = ADISPLAY_ID_NONE;
39     windows.clear();
40     portalWindows.clear();
41     gestureMonitors.clear();
42 }
43 
copyFrom(const TouchState & other)44 void TouchState::copyFrom(const TouchState& other) {
45     down = other.down;
46     split = other.split;
47     deviceId = other.deviceId;
48     source = other.source;
49     displayId = other.displayId;
50     windows = other.windows;
51     portalWindows = other.portalWindows;
52     gestureMonitors = other.gestureMonitors;
53 }
54 
addOrUpdateWindow(const sp<WindowInfoHandle> & windowHandle,int32_t targetFlags,BitSet32 pointerIds)55 void TouchState::addOrUpdateWindow(const sp<WindowInfoHandle>& windowHandle, int32_t targetFlags,
56                                    BitSet32 pointerIds) {
57     if (targetFlags & InputTarget::FLAG_SPLIT) {
58         split = true;
59     }
60 
61     for (size_t i = 0; i < windows.size(); i++) {
62         TouchedWindow& touchedWindow = windows[i];
63         if (touchedWindow.windowHandle == windowHandle) {
64             touchedWindow.targetFlags |= targetFlags;
65             if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
66                 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
67             }
68             touchedWindow.pointerIds.value |= pointerIds.value;
69             return;
70         }
71     }
72 
73     TouchedWindow touchedWindow;
74     touchedWindow.windowHandle = windowHandle;
75     touchedWindow.targetFlags = targetFlags;
76     touchedWindow.pointerIds = pointerIds;
77     windows.push_back(touchedWindow);
78 }
79 
addPortalWindow(const sp<android::gui::WindowInfoHandle> & windowHandle)80 void TouchState::addPortalWindow(const sp<android::gui::WindowInfoHandle>& windowHandle) {
81     size_t numWindows = portalWindows.size();
82     for (size_t i = 0; i < numWindows; i++) {
83         if (portalWindows[i] == windowHandle) {
84             return;
85         }
86     }
87     portalWindows.push_back(windowHandle);
88 }
89 
addGestureMonitors(const std::vector<TouchedMonitor> & newMonitors)90 void TouchState::addGestureMonitors(const std::vector<TouchedMonitor>& newMonitors) {
91     const size_t newSize = gestureMonitors.size() + newMonitors.size();
92     gestureMonitors.reserve(newSize);
93     gestureMonitors.insert(std::end(gestureMonitors), std::begin(newMonitors),
94                            std::end(newMonitors));
95 }
96 
removeWindowByToken(const sp<IBinder> & token)97 void TouchState::removeWindowByToken(const sp<IBinder>& token) {
98     for (size_t i = 0; i < windows.size(); i++) {
99         if (windows[i].windowHandle->getToken() == token) {
100             windows.erase(windows.begin() + i);
101             return;
102         }
103     }
104 }
105 
filterNonAsIsTouchWindows()106 void TouchState::filterNonAsIsTouchWindows() {
107     for (size_t i = 0; i < windows.size();) {
108         TouchedWindow& window = windows[i];
109         if (window.targetFlags &
110             (InputTarget::FLAG_DISPATCH_AS_IS | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) {
111             window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
112             window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
113             i += 1;
114         } else {
115             windows.erase(windows.begin() + i);
116         }
117     }
118 }
119 
filterNonMonitors()120 void TouchState::filterNonMonitors() {
121     windows.clear();
122     portalWindows.clear();
123 }
124 
getFirstForegroundWindowHandle() const125 sp<WindowInfoHandle> TouchState::getFirstForegroundWindowHandle() const {
126     for (size_t i = 0; i < windows.size(); i++) {
127         const TouchedWindow& window = windows[i];
128         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
129             return window.windowHandle;
130         }
131     }
132     return nullptr;
133 }
134 
isSlippery() const135 bool TouchState::isSlippery() const {
136     // Must have exactly one foreground window.
137     bool haveSlipperyForegroundWindow = false;
138     for (const TouchedWindow& window : windows) {
139         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
140             if (haveSlipperyForegroundWindow ||
141                 !window.windowHandle->getInfo()->flags.test(WindowInfo::Flag::SLIPPERY)) {
142                 return false;
143             }
144             haveSlipperyForegroundWindow = true;
145         }
146     }
147     return haveSlipperyForegroundWindow;
148 }
149 
150 } // namespace android::inputdispatcher
151