1 /*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "StreamSplitter_test"
18 //#define LOG_NDEBUG 0
19
20 #include <gui/BufferItem.h>
21 #include <gui/BufferQueue.h>
22 #include <gui/IConsumerListener.h>
23 #include <gui/ISurfaceComposer.h>
24 #include <gui/StreamSplitter.h>
25 #include <private/gui/ComposerService.h>
26
27 #include <system/window.h>
28
29 #include <gtest/gtest.h>
30
31 namespace android {
32
33 class StreamSplitterTest : public ::testing::Test {
34
35 protected:
StreamSplitterTest()36 StreamSplitterTest() {
37 const ::testing::TestInfo* const testInfo =
38 ::testing::UnitTest::GetInstance()->current_test_info();
39 ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
40 testInfo->name());
41 }
42
~StreamSplitterTest()43 ~StreamSplitterTest() {
44 const ::testing::TestInfo* const testInfo =
45 ::testing::UnitTest::GetInstance()->current_test_info();
46 ALOGV("End test: %s.%s", testInfo->test_case_name(),
47 testInfo->name());
48 }
49 };
50
51 struct FakeListener : public BnConsumerListener {
onFrameAvailableandroid::FakeListener52 virtual void onFrameAvailable(const BufferItem& /* item */) {}
onBuffersReleasedandroid::FakeListener53 virtual void onBuffersReleased() {}
onSidebandStreamChangedandroid::FakeListener54 virtual void onSidebandStreamChanged() {}
55 };
56
57 static const uint32_t TEST_DATA = 0x12345678u;
58
TEST_F(StreamSplitterTest,OneInputOneOutput)59 TEST_F(StreamSplitterTest, OneInputOneOutput) {
60 sp<IGraphicBufferProducer> inputProducer;
61 sp<IGraphicBufferConsumer> inputConsumer;
62 BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
63
64 sp<IGraphicBufferProducer> outputProducer;
65 sp<IGraphicBufferConsumer> outputConsumer;
66 BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
67 ASSERT_EQ(OK, outputConsumer->consumerConnect(new FakeListener, false));
68
69 sp<StreamSplitter> splitter;
70 status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
71 ASSERT_EQ(OK, status);
72 ASSERT_EQ(OK, splitter->addOutput(outputProducer));
73
74 // Never allow the output BufferQueue to allocate a buffer
75 ASSERT_EQ(OK, outputProducer->allowAllocation(false));
76
77 IGraphicBufferProducer::QueueBufferOutput qbOutput;
78 ASSERT_EQ(OK,
79 inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
80 &qbOutput));
81
82 int slot;
83 sp<Fence> fence;
84 sp<GraphicBuffer> buffer;
85 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
86 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
87 nullptr, nullptr));
88 ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
89
90 uint32_t* dataIn;
91 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
92 reinterpret_cast<void**>(&dataIn)));
93 *dataIn = TEST_DATA;
94 ASSERT_EQ(OK, buffer->unlock());
95
96 IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
97 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
98 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
99 ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
100
101 // Now that we have dequeued/allocated one buffer, prevent any further
102 // allocations
103 ASSERT_EQ(OK, inputProducer->allowAllocation(false));
104
105 BufferItem item;
106 ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0));
107
108 uint32_t* dataOut;
109 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
110 reinterpret_cast<void**>(&dataOut)));
111 ASSERT_EQ(*dataOut, TEST_DATA);
112 ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
113
114 ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
115 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
116
117 // This should succeed even with allocation disabled since it will have
118 // received the buffer back from the output BufferQueue
119 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
120 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
121 nullptr, nullptr));
122 }
123
TEST_F(StreamSplitterTest,OneInputMultipleOutputs)124 TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
125 const int NUM_OUTPUTS = 4;
126
127 sp<IGraphicBufferProducer> inputProducer;
128 sp<IGraphicBufferConsumer> inputConsumer;
129 BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
130
131 sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {};
132 sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {};
133 for (int output = 0; output < NUM_OUTPUTS; ++output) {
134 BufferQueue::createBufferQueue(&outputProducers[output],
135 &outputConsumers[output]);
136 ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(new FakeListener, false));
137 }
138
139 sp<StreamSplitter> splitter;
140 status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
141 ASSERT_EQ(OK, status);
142 for (int output = 0; output < NUM_OUTPUTS; ++output) {
143 ASSERT_EQ(OK, splitter->addOutput(outputProducers[output]));
144
145 // Never allow the output BufferQueues to allocate a buffer
146 ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false));
147 }
148
149 IGraphicBufferProducer::QueueBufferOutput qbOutput;
150 ASSERT_EQ(OK,
151 inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
152 &qbOutput));
153
154 int slot;
155 sp<Fence> fence;
156 sp<GraphicBuffer> buffer;
157 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
158 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
159 nullptr, nullptr));
160 ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
161
162 uint32_t* dataIn;
163 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
164 reinterpret_cast<void**>(&dataIn)));
165 *dataIn = TEST_DATA;
166 ASSERT_EQ(OK, buffer->unlock());
167
168 IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
169 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
170 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
171 ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
172
173 // Now that we have dequeued/allocated one buffer, prevent any further
174 // allocations
175 ASSERT_EQ(OK, inputProducer->allowAllocation(false));
176
177 for (int output = 0; output < NUM_OUTPUTS; ++output) {
178 BufferItem item;
179 ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0));
180
181 uint32_t* dataOut;
182 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
183 reinterpret_cast<void**>(&dataOut)));
184 ASSERT_EQ(*dataOut, TEST_DATA);
185 ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
186
187 ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot,
188 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
189 Fence::NO_FENCE));
190 }
191
192 // This should succeed even with allocation disabled since it will have
193 // received the buffer back from the output BufferQueues
194 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
195 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
196 nullptr, nullptr));
197 }
198
TEST_F(StreamSplitterTest,OutputAbandonment)199 TEST_F(StreamSplitterTest, OutputAbandonment) {
200 sp<IGraphicBufferProducer> inputProducer;
201 sp<IGraphicBufferConsumer> inputConsumer;
202 BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
203
204 sp<IGraphicBufferProducer> outputProducer;
205 sp<IGraphicBufferConsumer> outputConsumer;
206 BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
207 ASSERT_EQ(OK, outputConsumer->consumerConnect(new FakeListener, false));
208
209 sp<StreamSplitter> splitter;
210 status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
211 ASSERT_EQ(OK, status);
212 ASSERT_EQ(OK, splitter->addOutput(outputProducer));
213
214 IGraphicBufferProducer::QueueBufferOutput qbOutput;
215 ASSERT_EQ(OK,
216 inputProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
217 &qbOutput));
218
219 int slot;
220 sp<Fence> fence;
221 sp<GraphicBuffer> buffer;
222 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
223 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
224 nullptr, nullptr));
225 ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
226
227 // Abandon the output
228 outputConsumer->consumerDisconnect();
229
230 IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
231 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
232 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
233 ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
234
235 // Input should be abandoned
236 ASSERT_EQ(NO_INIT,
237 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
238 nullptr, nullptr));
239 }
240
241 } // namespace android
242