1 /*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "LayerState"
18
19 #include <apex/window.h>
20 #include <inttypes.h>
21
22 #include <android/native_window.h>
23 #include <binder/Parcel.h>
24 #include <gui/IGraphicBufferProducer.h>
25 #include <gui/ISurfaceComposerClient.h>
26 #include <gui/LayerState.h>
27 #include <private/gui/ParcelUtils.h>
28 #include <utils/Errors.h>
29
30 #include <cmath>
31
32 namespace android {
33
34 using gui::FocusRequest;
35 using gui::WindowInfoHandle;
36
layer_state_t()37 layer_state_t::layer_state_t()
38 : what(0),
39 x(0),
40 y(0),
41 z(0),
42 w(0),
43 h(0),
44 layerStack(0),
45 alpha(0),
46 flags(0),
47 mask(0),
48 reserved(0),
49 cornerRadius(0.0f),
50 backgroundBlurRadius(0),
51 transform(0),
52 transformToDisplayInverse(false),
53 crop(Rect::INVALID_RECT),
54 orientedDisplaySpaceRect(Rect::INVALID_RECT),
55 dataspace(ui::Dataspace::UNKNOWN),
56 surfaceDamageRegion(),
57 api(-1),
58 colorTransform(mat4()),
59 bgColorAlpha(0),
60 bgColorDataspace(ui::Dataspace::UNKNOWN),
61 colorSpaceAgnostic(false),
62 shadowRadius(0.0f),
63 frameRateSelectionPriority(-1),
64 frameRate(0.0f),
65 frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
66 changeFrameRateStrategy(ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS),
67 fixedTransformHint(ui::Transform::ROT_INVALID),
68 frameNumber(0),
69 autoRefresh(false),
70 isTrustedOverlay(false),
71 bufferCrop(Rect::INVALID_RECT),
72 destinationFrame(Rect::INVALID_RECT),
73 releaseBufferListener(nullptr),
74 dropInputMode(gui::DropInputMode::NONE) {
75 matrix.dsdx = matrix.dtdy = 1.0f;
76 matrix.dsdy = matrix.dtdx = 0.0f;
77 hdrMetadata.validTypes = 0;
78 }
79
write(Parcel & output) const80 status_t layer_state_t::write(Parcel& output) const
81 {
82 SAFE_PARCEL(output.writeStrongBinder, surface);
83 SAFE_PARCEL(output.writeInt32, layerId);
84 SAFE_PARCEL(output.writeUint64, what);
85 SAFE_PARCEL(output.writeFloat, x);
86 SAFE_PARCEL(output.writeFloat, y);
87 SAFE_PARCEL(output.writeInt32, z);
88 SAFE_PARCEL(output.writeUint32, w);
89 SAFE_PARCEL(output.writeUint32, h);
90 SAFE_PARCEL(output.writeUint32, layerStack);
91 SAFE_PARCEL(output.writeFloat, alpha);
92 SAFE_PARCEL(output.writeUint32, flags);
93 SAFE_PARCEL(output.writeUint32, mask);
94 SAFE_PARCEL(matrix.write, output);
95 SAFE_PARCEL(output.write, crop);
96 SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, reparentSurfaceControl);
97 SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, relativeLayerSurfaceControl);
98 SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, parentSurfaceControlForChild);
99 SAFE_PARCEL(output.writeFloat, color.r);
100 SAFE_PARCEL(output.writeFloat, color.g);
101 SAFE_PARCEL(output.writeFloat, color.b);
102 SAFE_PARCEL(windowInfoHandle->writeToParcel, &output);
103 SAFE_PARCEL(output.write, transparentRegion);
104 SAFE_PARCEL(output.writeUint32, transform);
105 SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
106 SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
107
108 if (buffer) {
109 SAFE_PARCEL(output.writeBool, true);
110 SAFE_PARCEL(output.write, *buffer);
111 } else {
112 SAFE_PARCEL(output.writeBool, false);
113 }
114
115 if (acquireFence) {
116 SAFE_PARCEL(output.writeBool, true);
117 SAFE_PARCEL(output.write, *acquireFence);
118 } else {
119 SAFE_PARCEL(output.writeBool, false);
120 }
121
122 SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace));
123 SAFE_PARCEL(output.write, hdrMetadata);
124 SAFE_PARCEL(output.write, surfaceDamageRegion);
125 SAFE_PARCEL(output.writeInt32, api);
126
127 if (sidebandStream) {
128 SAFE_PARCEL(output.writeBool, true);
129 SAFE_PARCEL(output.writeNativeHandle, sidebandStream->handle());
130 } else {
131 SAFE_PARCEL(output.writeBool, false);
132 }
133
134 SAFE_PARCEL(output.write, colorTransform.asArray(), 16 * sizeof(float));
135 SAFE_PARCEL(output.writeFloat, cornerRadius);
136 SAFE_PARCEL(output.writeUint32, backgroundBlurRadius);
137 SAFE_PARCEL(output.writeStrongBinder, cachedBuffer.token.promote());
138 SAFE_PARCEL(output.writeUint64, cachedBuffer.id);
139 SAFE_PARCEL(output.writeParcelable, metadata);
140 SAFE_PARCEL(output.writeFloat, bgColorAlpha);
141 SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(bgColorDataspace));
142 SAFE_PARCEL(output.writeBool, colorSpaceAgnostic);
143 SAFE_PARCEL(output.writeVectorSize, listeners);
144
145 for (auto listener : listeners) {
146 SAFE_PARCEL(output.writeStrongBinder, listener.transactionCompletedListener);
147 SAFE_PARCEL(output.writeParcelableVector, listener.callbackIds);
148 }
149 SAFE_PARCEL(output.writeFloat, shadowRadius);
150 SAFE_PARCEL(output.writeInt32, frameRateSelectionPriority);
151 SAFE_PARCEL(output.writeFloat, frameRate);
152 SAFE_PARCEL(output.writeByte, frameRateCompatibility);
153 SAFE_PARCEL(output.writeByte, changeFrameRateStrategy);
154 SAFE_PARCEL(output.writeUint32, fixedTransformHint);
155 SAFE_PARCEL(output.writeUint64, frameNumber);
156 SAFE_PARCEL(output.writeBool, autoRefresh);
157 SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(releaseBufferListener));
158
159 SAFE_PARCEL(output.writeUint32, blurRegions.size());
160 for (auto region : blurRegions) {
161 SAFE_PARCEL(output.writeUint32, region.blurRadius);
162 SAFE_PARCEL(output.writeFloat, region.cornerRadiusTL);
163 SAFE_PARCEL(output.writeFloat, region.cornerRadiusTR);
164 SAFE_PARCEL(output.writeFloat, region.cornerRadiusBL);
165 SAFE_PARCEL(output.writeFloat, region.cornerRadiusBR);
166 SAFE_PARCEL(output.writeFloat, region.alpha);
167 SAFE_PARCEL(output.writeInt32, region.left);
168 SAFE_PARCEL(output.writeInt32, region.top);
169 SAFE_PARCEL(output.writeInt32, region.right);
170 SAFE_PARCEL(output.writeInt32, region.bottom);
171 }
172
173 SAFE_PARCEL(output.write, stretchEffect);
174 SAFE_PARCEL(output.write, bufferCrop);
175 SAFE_PARCEL(output.write, destinationFrame);
176 SAFE_PARCEL(output.writeBool, isTrustedOverlay);
177
178 SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint);
179 SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dropInputMode));
180 return NO_ERROR;
181 }
182
read(const Parcel & input)183 status_t layer_state_t::read(const Parcel& input)
184 {
185 SAFE_PARCEL(input.readNullableStrongBinder, &surface);
186 SAFE_PARCEL(input.readInt32, &layerId);
187 SAFE_PARCEL(input.readUint64, &what);
188 SAFE_PARCEL(input.readFloat, &x);
189 SAFE_PARCEL(input.readFloat, &y);
190 SAFE_PARCEL(input.readInt32, &z);
191 SAFE_PARCEL(input.readUint32, &w);
192 SAFE_PARCEL(input.readUint32, &h);
193 SAFE_PARCEL(input.readUint32, &layerStack);
194 SAFE_PARCEL(input.readFloat, &alpha);
195
196 SAFE_PARCEL(input.readUint32, &flags);
197
198 SAFE_PARCEL(input.readUint32, &mask);
199
200 SAFE_PARCEL(matrix.read, input);
201 SAFE_PARCEL(input.read, crop);
202 SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &reparentSurfaceControl);
203
204 SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &relativeLayerSurfaceControl);
205 SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &parentSurfaceControlForChild);
206
207 float tmpFloat = 0;
208 SAFE_PARCEL(input.readFloat, &tmpFloat);
209 color.r = tmpFloat;
210 SAFE_PARCEL(input.readFloat, &tmpFloat);
211 color.g = tmpFloat;
212 SAFE_PARCEL(input.readFloat, &tmpFloat);
213 color.b = tmpFloat;
214 SAFE_PARCEL(windowInfoHandle->readFromParcel, &input);
215
216 SAFE_PARCEL(input.read, transparentRegion);
217 SAFE_PARCEL(input.readUint32, &transform);
218 SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
219 SAFE_PARCEL(input.read, orientedDisplaySpaceRect);
220
221 bool tmpBool = false;
222 SAFE_PARCEL(input.readBool, &tmpBool);
223 if (tmpBool) {
224 buffer = new GraphicBuffer();
225 SAFE_PARCEL(input.read, *buffer);
226 }
227
228 SAFE_PARCEL(input.readBool, &tmpBool);
229 if (tmpBool) {
230 acquireFence = new Fence();
231 SAFE_PARCEL(input.read, *acquireFence);
232 }
233
234 uint32_t tmpUint32 = 0;
235 SAFE_PARCEL(input.readUint32, &tmpUint32);
236 dataspace = static_cast<ui::Dataspace>(tmpUint32);
237
238 SAFE_PARCEL(input.read, hdrMetadata);
239 SAFE_PARCEL(input.read, surfaceDamageRegion);
240 SAFE_PARCEL(input.readInt32, &api);
241 SAFE_PARCEL(input.readBool, &tmpBool);
242 if (tmpBool) {
243 sidebandStream = NativeHandle::create(input.readNativeHandle(), true);
244 }
245
246 SAFE_PARCEL(input.read, &colorTransform, 16 * sizeof(float));
247 SAFE_PARCEL(input.readFloat, &cornerRadius);
248 SAFE_PARCEL(input.readUint32, &backgroundBlurRadius);
249 sp<IBinder> tmpBinder;
250 SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
251 cachedBuffer.token = tmpBinder;
252 SAFE_PARCEL(input.readUint64, &cachedBuffer.id);
253 SAFE_PARCEL(input.readParcelable, &metadata);
254
255 SAFE_PARCEL(input.readFloat, &bgColorAlpha);
256 SAFE_PARCEL(input.readUint32, &tmpUint32);
257 bgColorDataspace = static_cast<ui::Dataspace>(tmpUint32);
258 SAFE_PARCEL(input.readBool, &colorSpaceAgnostic);
259
260 int32_t numListeners = 0;
261 SAFE_PARCEL_READ_SIZE(input.readInt32, &numListeners, input.dataSize());
262 listeners.clear();
263 for (int i = 0; i < numListeners; i++) {
264 sp<IBinder> listener;
265 std::vector<CallbackId> callbackIds;
266 SAFE_PARCEL(input.readNullableStrongBinder, &listener);
267 SAFE_PARCEL(input.readParcelableVector, &callbackIds);
268 listeners.emplace_back(listener, callbackIds);
269 }
270 SAFE_PARCEL(input.readFloat, &shadowRadius);
271 SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority);
272 SAFE_PARCEL(input.readFloat, &frameRate);
273 SAFE_PARCEL(input.readByte, &frameRateCompatibility);
274 SAFE_PARCEL(input.readByte, &changeFrameRateStrategy);
275 SAFE_PARCEL(input.readUint32, &tmpUint32);
276 fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32);
277 SAFE_PARCEL(input.readUint64, &frameNumber);
278 SAFE_PARCEL(input.readBool, &autoRefresh);
279
280 tmpBinder = nullptr;
281 SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
282 if (tmpBinder) {
283 releaseBufferListener = checked_interface_cast<ITransactionCompletedListener>(tmpBinder);
284 }
285
286 uint32_t numRegions = 0;
287 SAFE_PARCEL(input.readUint32, &numRegions);
288 blurRegions.clear();
289 for (uint32_t i = 0; i < numRegions; i++) {
290 BlurRegion region;
291 SAFE_PARCEL(input.readUint32, ®ion.blurRadius);
292 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusTL);
293 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusTR);
294 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusBL);
295 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusBR);
296 SAFE_PARCEL(input.readFloat, ®ion.alpha);
297 SAFE_PARCEL(input.readInt32, ®ion.left);
298 SAFE_PARCEL(input.readInt32, ®ion.top);
299 SAFE_PARCEL(input.readInt32, ®ion.right);
300 SAFE_PARCEL(input.readInt32, ®ion.bottom);
301 blurRegions.push_back(region);
302 }
303
304 SAFE_PARCEL(input.read, stretchEffect);
305 SAFE_PARCEL(input.read, bufferCrop);
306 SAFE_PARCEL(input.read, destinationFrame);
307 SAFE_PARCEL(input.readBool, &isTrustedOverlay);
308
309 SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint);
310
311 uint32_t mode;
312 SAFE_PARCEL(input.readUint32, &mode);
313 dropInputMode = static_cast<gui::DropInputMode>(mode);
314 return NO_ERROR;
315 }
316
write(Parcel & output) const317 status_t ComposerState::write(Parcel& output) const {
318 return state.write(output);
319 }
320
read(const Parcel & input)321 status_t ComposerState::read(const Parcel& input) {
322 return state.read(input);
323 }
324
DisplayState()325 DisplayState::DisplayState()
326 : what(0),
327 layerStack(0),
328 flags(0),
329 layerStackSpaceRect(Rect::EMPTY_RECT),
330 orientedDisplaySpaceRect(Rect::EMPTY_RECT),
331 width(0),
332 height(0) {}
333
write(Parcel & output) const334 status_t DisplayState::write(Parcel& output) const {
335 SAFE_PARCEL(output.writeStrongBinder, token);
336 SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface));
337 SAFE_PARCEL(output.writeUint32, what);
338 SAFE_PARCEL(output.writeUint32, layerStack);
339 SAFE_PARCEL(output.writeUint32, flags);
340 SAFE_PARCEL(output.writeUint32, toRotationInt(orientation));
341 SAFE_PARCEL(output.write, layerStackSpaceRect);
342 SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
343 SAFE_PARCEL(output.writeUint32, width);
344 SAFE_PARCEL(output.writeUint32, height);
345 return NO_ERROR;
346 }
347
read(const Parcel & input)348 status_t DisplayState::read(const Parcel& input) {
349 SAFE_PARCEL(input.readStrongBinder, &token);
350 sp<IBinder> tmpBinder;
351 SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
352 surface = interface_cast<IGraphicBufferProducer>(tmpBinder);
353
354 SAFE_PARCEL(input.readUint32, &what);
355 SAFE_PARCEL(input.readUint32, &layerStack);
356 SAFE_PARCEL(input.readUint32, &flags);
357 uint32_t tmpUint = 0;
358 SAFE_PARCEL(input.readUint32, &tmpUint);
359 orientation = ui::toRotation(tmpUint);
360
361 SAFE_PARCEL(input.read, layerStackSpaceRect);
362 SAFE_PARCEL(input.read, orientedDisplaySpaceRect);
363 SAFE_PARCEL(input.readUint32, &width);
364 SAFE_PARCEL(input.readUint32, &height);
365 return NO_ERROR;
366 }
367
merge(const DisplayState & other)368 void DisplayState::merge(const DisplayState& other) {
369 if (other.what & eSurfaceChanged) {
370 what |= eSurfaceChanged;
371 surface = other.surface;
372 }
373 if (other.what & eLayerStackChanged) {
374 what |= eLayerStackChanged;
375 layerStack = other.layerStack;
376 }
377 if (other.what & eFlagsChanged) {
378 what |= eFlagsChanged;
379 flags = other.flags;
380 }
381 if (other.what & eDisplayProjectionChanged) {
382 what |= eDisplayProjectionChanged;
383 orientation = other.orientation;
384 layerStackSpaceRect = other.layerStackSpaceRect;
385 orientedDisplaySpaceRect = other.orientedDisplaySpaceRect;
386 }
387 if (other.what & eDisplaySizeChanged) {
388 what |= eDisplaySizeChanged;
389 width = other.width;
390 height = other.height;
391 }
392 }
393
merge(const layer_state_t & other)394 void layer_state_t::merge(const layer_state_t& other) {
395 if (other.what & ePositionChanged) {
396 what |= ePositionChanged;
397 x = other.x;
398 y = other.y;
399 }
400 if (other.what & eLayerChanged) {
401 what |= eLayerChanged;
402 what &= ~eRelativeLayerChanged;
403 z = other.z;
404 }
405 if (other.what & eSizeChanged) {
406 what |= eSizeChanged;
407 w = other.w;
408 h = other.h;
409 }
410 if (other.what & eAlphaChanged) {
411 what |= eAlphaChanged;
412 alpha = other.alpha;
413 }
414 if (other.what & eMatrixChanged) {
415 what |= eMatrixChanged;
416 matrix = other.matrix;
417 }
418 if (other.what & eTransparentRegionChanged) {
419 what |= eTransparentRegionChanged;
420 transparentRegion = other.transparentRegion;
421 }
422 if (other.what & eFlagsChanged) {
423 what |= eFlagsChanged;
424 flags &= ~other.mask;
425 flags |= (other.flags & other.mask);
426 mask |= other.mask;
427 }
428 if (other.what & eLayerStackChanged) {
429 what |= eLayerStackChanged;
430 layerStack = other.layerStack;
431 }
432 if (other.what & eCornerRadiusChanged) {
433 what |= eCornerRadiusChanged;
434 cornerRadius = other.cornerRadius;
435 }
436 if (other.what & eBackgroundBlurRadiusChanged) {
437 what |= eBackgroundBlurRadiusChanged;
438 backgroundBlurRadius = other.backgroundBlurRadius;
439 }
440 if (other.what & eBlurRegionsChanged) {
441 what |= eBlurRegionsChanged;
442 blurRegions = other.blurRegions;
443 }
444 if (other.what & eRelativeLayerChanged) {
445 what |= eRelativeLayerChanged;
446 what &= ~eLayerChanged;
447 z = other.z;
448 relativeLayerSurfaceControl = other.relativeLayerSurfaceControl;
449 }
450 if (other.what & eReparent) {
451 what |= eReparent;
452 parentSurfaceControlForChild = other.parentSurfaceControlForChild;
453 }
454 if (other.what & eDestroySurface) {
455 what |= eDestroySurface;
456 }
457 if (other.what & eTransformChanged) {
458 what |= eTransformChanged;
459 transform = other.transform;
460 }
461 if (other.what & eTransformToDisplayInverseChanged) {
462 what |= eTransformToDisplayInverseChanged;
463 transformToDisplayInverse = other.transformToDisplayInverse;
464 }
465 if (other.what & eCropChanged) {
466 what |= eCropChanged;
467 crop = other.crop;
468 }
469 if (other.what & eBufferChanged) {
470 what |= eBufferChanged;
471 buffer = other.buffer;
472 releaseBufferEndpoint = other.releaseBufferEndpoint;
473 }
474 if (other.what & eAcquireFenceChanged) {
475 what |= eAcquireFenceChanged;
476 acquireFence = other.acquireFence;
477 }
478 if (other.what & eDataspaceChanged) {
479 what |= eDataspaceChanged;
480 dataspace = other.dataspace;
481 }
482 if (other.what & eHdrMetadataChanged) {
483 what |= eHdrMetadataChanged;
484 hdrMetadata = other.hdrMetadata;
485 }
486 if (other.what & eSurfaceDamageRegionChanged) {
487 what |= eSurfaceDamageRegionChanged;
488 surfaceDamageRegion = other.surfaceDamageRegion;
489 }
490 if (other.what & eApiChanged) {
491 what |= eApiChanged;
492 api = other.api;
493 }
494 if (other.what & eSidebandStreamChanged) {
495 what |= eSidebandStreamChanged;
496 sidebandStream = other.sidebandStream;
497 }
498 if (other.what & eColorTransformChanged) {
499 what |= eColorTransformChanged;
500 colorTransform = other.colorTransform;
501 }
502 if (other.what & eHasListenerCallbacksChanged) {
503 what |= eHasListenerCallbacksChanged;
504 }
505 if (other.what & eInputInfoChanged) {
506 what |= eInputInfoChanged;
507 windowInfoHandle = new WindowInfoHandle(*other.windowInfoHandle);
508 }
509 if (other.what & eCachedBufferChanged) {
510 what |= eCachedBufferChanged;
511 cachedBuffer = other.cachedBuffer;
512 releaseBufferEndpoint = other.releaseBufferEndpoint;
513 }
514 if (other.what & eBackgroundColorChanged) {
515 what |= eBackgroundColorChanged;
516 color = other.color;
517 bgColorAlpha = other.bgColorAlpha;
518 bgColorDataspace = other.bgColorDataspace;
519 }
520 if (other.what & eMetadataChanged) {
521 what |= eMetadataChanged;
522 metadata.merge(other.metadata);
523 }
524 if (other.what & eShadowRadiusChanged) {
525 what |= eShadowRadiusChanged;
526 shadowRadius = other.shadowRadius;
527 }
528 if (other.what & eFrameRateSelectionPriority) {
529 what |= eFrameRateSelectionPriority;
530 frameRateSelectionPriority = other.frameRateSelectionPriority;
531 }
532 if (other.what & eFrameRateChanged) {
533 what |= eFrameRateChanged;
534 frameRate = other.frameRate;
535 frameRateCompatibility = other.frameRateCompatibility;
536 changeFrameRateStrategy = other.changeFrameRateStrategy;
537 }
538 if (other.what & eFixedTransformHintChanged) {
539 what |= eFixedTransformHintChanged;
540 fixedTransformHint = other.fixedTransformHint;
541 }
542 if (other.what & eFrameNumberChanged) {
543 what |= eFrameNumberChanged;
544 frameNumber = other.frameNumber;
545 }
546 if (other.what & eAutoRefreshChanged) {
547 what |= eAutoRefreshChanged;
548 autoRefresh = other.autoRefresh;
549 }
550 if (other.what & eTrustedOverlayChanged) {
551 what |= eTrustedOverlayChanged;
552 isTrustedOverlay = other.isTrustedOverlay;
553 }
554 if (other.what & eReleaseBufferListenerChanged) {
555 if (releaseBufferListener) {
556 ALOGW("Overriding releaseBufferListener");
557 }
558 what |= eReleaseBufferListenerChanged;
559 releaseBufferListener = other.releaseBufferListener;
560 }
561 if (other.what & eStretchChanged) {
562 what |= eStretchChanged;
563 stretchEffect = other.stretchEffect;
564 }
565 if (other.what & eBufferCropChanged) {
566 what |= eBufferCropChanged;
567 bufferCrop = other.bufferCrop;
568 }
569 if (other.what & eDestinationFrameChanged) {
570 what |= eDestinationFrameChanged;
571 destinationFrame = other.destinationFrame;
572 }
573 if (other.what & eDropInputModeChanged) {
574 what |= eDropInputModeChanged;
575 dropInputMode = other.dropInputMode;
576 }
577 if (other.what & eColorChanged) {
578 what |= eColorChanged;
579 color = other.color;
580 }
581 if ((other.what & what) != other.what) {
582 ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
583 "other.what=0x%" PRIu64 " what=0x%" PRIu64,
584 other.what, what);
585 }
586 }
587
hasBufferChanges() const588 bool layer_state_t::hasBufferChanges() const {
589 return (what & layer_state_t::eBufferChanged) || (what & layer_state_t::eCachedBufferChanged);
590 }
591
hasValidBuffer() const592 bool layer_state_t::hasValidBuffer() const {
593 return buffer || cachedBuffer.isValid();
594 }
595
write(Parcel & output) const596 status_t layer_state_t::matrix22_t::write(Parcel& output) const {
597 SAFE_PARCEL(output.writeFloat, dsdx);
598 SAFE_PARCEL(output.writeFloat, dtdx);
599 SAFE_PARCEL(output.writeFloat, dtdy);
600 SAFE_PARCEL(output.writeFloat, dsdy);
601 return NO_ERROR;
602 }
603
read(const Parcel & input)604 status_t layer_state_t::matrix22_t::read(const Parcel& input) {
605 SAFE_PARCEL(input.readFloat, &dsdx);
606 SAFE_PARCEL(input.readFloat, &dtdx);
607 SAFE_PARCEL(input.readFloat, &dtdy);
608 SAFE_PARCEL(input.readFloat, &dsdy);
609 return NO_ERROR;
610 }
611
612 // ------------------------------- InputWindowCommands ----------------------------------------
613
merge(const InputWindowCommands & other)614 bool InputWindowCommands::merge(const InputWindowCommands& other) {
615 bool changes = false;
616 changes |= !other.focusRequests.empty();
617 focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()),
618 std::make_move_iterator(other.focusRequests.end()));
619 changes |= other.syncInputWindows && !syncInputWindows;
620 syncInputWindows |= other.syncInputWindows;
621 return changes;
622 }
623
empty() const624 bool InputWindowCommands::empty() const {
625 bool empty = true;
626 empty = focusRequests.empty() && !syncInputWindows;
627 return empty;
628 }
629
clear()630 void InputWindowCommands::clear() {
631 focusRequests.clear();
632 syncInputWindows = false;
633 }
634
write(Parcel & output) const635 status_t InputWindowCommands::write(Parcel& output) const {
636 SAFE_PARCEL(output.writeParcelableVector, focusRequests);
637 SAFE_PARCEL(output.writeBool, syncInputWindows);
638 return NO_ERROR;
639 }
640
read(const Parcel & input)641 status_t InputWindowCommands::read(const Parcel& input) {
642 SAFE_PARCEL(input.readParcelableVector, &focusRequests);
643 SAFE_PARCEL(input.readBool, &syncInputWindows);
644 return NO_ERROR;
645 }
646
ValidateFrameRate(float frameRate,int8_t compatibility,int8_t changeFrameRateStrategy,const char * inFunctionName,bool privileged)647 bool ValidateFrameRate(float frameRate, int8_t compatibility, int8_t changeFrameRateStrategy,
648 const char* inFunctionName, bool privileged) {
649 const char* functionName = inFunctionName != nullptr ? inFunctionName : "call";
650 int floatClassification = std::fpclassify(frameRate);
651 if (frameRate < 0 || floatClassification == FP_INFINITE || floatClassification == FP_NAN) {
652 ALOGE("%s failed - invalid frame rate %f", functionName, frameRate);
653 return false;
654 }
655
656 if (compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT &&
657 compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE &&
658 (!privileged || compatibility != ANATIVEWINDOW_FRAME_RATE_EXACT)) {
659 ALOGE("%s failed - invalid compatibility value %d privileged: %s", functionName,
660 compatibility, privileged ? "yes" : "no");
661 return false;
662 }
663
664 if (changeFrameRateStrategy != ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS &&
665 changeFrameRateStrategy != ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS) {
666 ALOGE("%s failed - invalid change frame rate strategy value %d", functionName,
667 changeFrameRateStrategy);
668 }
669
670 return true;
671 }
672
673 // ----------------------------------------------------------------------------
674
write(Parcel & output) const675 status_t CaptureArgs::write(Parcel& output) const {
676 SAFE_PARCEL(output.writeInt32, static_cast<int32_t>(pixelFormat));
677 SAFE_PARCEL(output.write, sourceCrop);
678 SAFE_PARCEL(output.writeFloat, frameScaleX);
679 SAFE_PARCEL(output.writeFloat, frameScaleY);
680 SAFE_PARCEL(output.writeBool, captureSecureLayers);
681 SAFE_PARCEL(output.writeInt32, uid);
682 SAFE_PARCEL(output.writeInt32, static_cast<int32_t>(dataspace));
683 SAFE_PARCEL(output.writeBool, allowProtected);
684 SAFE_PARCEL(output.writeBool, grayscale);
685 return NO_ERROR;
686 }
687
read(const Parcel & input)688 status_t CaptureArgs::read(const Parcel& input) {
689 int32_t value = 0;
690 SAFE_PARCEL(input.readInt32, &value);
691 pixelFormat = static_cast<ui::PixelFormat>(value);
692 SAFE_PARCEL(input.read, sourceCrop);
693 SAFE_PARCEL(input.readFloat, &frameScaleX);
694 SAFE_PARCEL(input.readFloat, &frameScaleY);
695 SAFE_PARCEL(input.readBool, &captureSecureLayers);
696 SAFE_PARCEL(input.readInt32, &uid);
697 SAFE_PARCEL(input.readInt32, &value);
698 dataspace = static_cast<ui::Dataspace>(value);
699 SAFE_PARCEL(input.readBool, &allowProtected);
700 SAFE_PARCEL(input.readBool, &grayscale);
701 return NO_ERROR;
702 }
703
write(Parcel & output) const704 status_t DisplayCaptureArgs::write(Parcel& output) const {
705 SAFE_PARCEL(CaptureArgs::write, output);
706
707 SAFE_PARCEL(output.writeStrongBinder, displayToken);
708 SAFE_PARCEL(output.writeUint32, width);
709 SAFE_PARCEL(output.writeUint32, height);
710 SAFE_PARCEL(output.writeBool, useIdentityTransform);
711 return NO_ERROR;
712 }
713
read(const Parcel & input)714 status_t DisplayCaptureArgs::read(const Parcel& input) {
715 SAFE_PARCEL(CaptureArgs::read, input);
716
717 SAFE_PARCEL(input.readStrongBinder, &displayToken);
718 SAFE_PARCEL(input.readUint32, &width);
719 SAFE_PARCEL(input.readUint32, &height);
720 SAFE_PARCEL(input.readBool, &useIdentityTransform);
721 return NO_ERROR;
722 }
723
write(Parcel & output) const724 status_t LayerCaptureArgs::write(Parcel& output) const {
725 SAFE_PARCEL(CaptureArgs::write, output);
726
727 SAFE_PARCEL(output.writeStrongBinder, layerHandle);
728 SAFE_PARCEL(output.writeInt32, excludeHandles.size());
729 for (auto el : excludeHandles) {
730 SAFE_PARCEL(output.writeStrongBinder, el);
731 }
732 SAFE_PARCEL(output.writeBool, childrenOnly);
733 return NO_ERROR;
734 }
735
read(const Parcel & input)736 status_t LayerCaptureArgs::read(const Parcel& input) {
737 SAFE_PARCEL(CaptureArgs::read, input);
738
739 SAFE_PARCEL(input.readStrongBinder, &layerHandle);
740
741 int32_t numExcludeHandles = 0;
742 SAFE_PARCEL_READ_SIZE(input.readInt32, &numExcludeHandles, input.dataSize());
743 excludeHandles.reserve(numExcludeHandles);
744 for (int i = 0; i < numExcludeHandles; i++) {
745 sp<IBinder> binder;
746 SAFE_PARCEL(input.readStrongBinder, &binder);
747 excludeHandles.emplace(binder);
748 }
749
750 SAFE_PARCEL(input.readBool, &childrenOnly);
751 return NO_ERROR;
752 }
753
754 }; // namespace android
755