1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #include "StretchMask.h"
17 #include "SkSurface.h"
18 #include "SkCanvas.h"
19 #include "TransformCanvas.h"
20 #include "SkiaDisplayList.h"
21 
22 using android::uirenderer::StretchMask;
23 
draw(GrRecordingContext * context,const StretchEffect & stretch,const SkRect & bounds,skiapipeline::SkiaDisplayList * displayList,SkCanvas * canvas)24 void StretchMask::draw(GrRecordingContext* context,
25                        const StretchEffect& stretch,
26                        const SkRect& bounds,
27                        skiapipeline::SkiaDisplayList* displayList,
28                        SkCanvas* canvas) {
29     float width = bounds.width();
30     float height = bounds.height();
31     if (mMaskSurface == nullptr || mMaskSurface->width() != width ||
32         mMaskSurface->height() != height) {
33         // Create a new surface if we don't have one or our existing size does
34         // not match.
35         mMaskSurface = SkSurface::MakeRenderTarget(
36             context,
37             SkBudgeted::kYes,
38             SkImageInfo::Make(
39                 width,
40                 height,
41                 SkColorType::kAlpha_8_SkColorType,
42                 SkAlphaType::kPremul_SkAlphaType)
43         );
44         mIsDirty = true;
45     }
46 
47     if (mIsDirty) {
48         SkCanvas* maskCanvas = mMaskSurface->getCanvas();
49         // Make sure to apply target transformation to the mask canvas
50         // to ensure the replayed drawing commands generate the same result
51         auto previousMatrix = displayList->mParentMatrix;
52         displayList->mParentMatrix = maskCanvas->getTotalMatrix();
53         maskCanvas->save();
54         maskCanvas->drawColor(0, SkBlendMode::kClear);
55         TransformCanvas transformCanvas(maskCanvas, SkBlendMode::kSrcOver);
56         displayList->draw(&transformCanvas);
57         maskCanvas->restore();
58         displayList->mParentMatrix = previousMatrix;
59     }
60 
61     sk_sp<SkImage> maskImage = mMaskSurface->makeImageSnapshot();
62     sk_sp<SkShader> maskStretchShader = stretch.getShader(width, height, maskImage, nullptr);
63 
64     SkPaint maskPaint;
65     maskPaint.setShader(maskStretchShader);
66     maskPaint.setBlendMode(SkBlendMode::kDstOut);
67     canvas->drawRect(bounds, maskPaint);
68 
69     mIsDirty = false;
70 }