1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AAudioServiceEndpoint"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20 
21 #include <algorithm>
22 #include <assert.h>
23 #include <map>
24 #include <mutex>
25 #include <sstream>
26 #include <vector>
27 
28 #include <utils/Singleton.h>
29 
30 
31 #include "core/AudioStreamBuilder.h"
32 
33 #include "AAudioEndpointManager.h"
34 #include "AAudioClientTracker.h"
35 #include "AAudioServiceEndpoint.h"
36 #include "AAudioServiceStreamShared.h"
37 
38 using namespace android;  // TODO just import names needed
39 using namespace aaudio;   // TODO just import names needed
40 
~AAudioServiceEndpoint()41 AAudioServiceEndpoint::~AAudioServiceEndpoint() {
42     ALOGD("%s() called", __func__);
43 }
44 
dump() const45 std::string AAudioServiceEndpoint::dump() const NO_THREAD_SAFETY_ANALYSIS {
46     std::stringstream result;
47 
48     const bool isLocked = AAudio_tryUntilTrue(
49             [this]()->bool { return mLockStreams.try_lock(); } /* f */,
50             50 /* times */,
51             20 /* sleepMs */);
52     if (!isLocked) {
53         result << "AAudioServiceEndpoint may be deadlocked\n";
54     }
55 
56     result << "    Direction:            " << ((getDirection() == AAUDIO_DIRECTION_OUTPUT)
57                                    ? "OUTPUT" : "INPUT") << "\n";
58     result << "    Requested Device Id:  " << mRequestedDeviceId << "\n";
59     result << "    Device Id:            " << getDeviceId() << "\n";
60     result << "    Sample Rate:          " << getSampleRate() << "\n";
61     result << "    Channel Count:        " << getSamplesPerFrame() << "\n";
62     result << "    Channel Mask:         0x" << std::hex << getChannelMask() << std::dec << "\n";
63     result << "    Format:               " << getFormat() << "\n";
64     result << "    Frames Per Burst:     " << mFramesPerBurst << "\n";
65     result << "    Usage:                " << getUsage() << "\n";
66     result << "    ContentType:          " << getContentType() << "\n";
67     result << "    InputPreset:          " << getInputPreset() << "\n";
68     result << "    Reference Count:      " << mOpenCount << "\n";
69     result << "    Session Id:           " << getSessionId() << "\n";
70     result << "    Privacy Sensitive:    " << isPrivacySensitive() << "\n";
71     result << "    Connected:            " << mConnected.load() << "\n";
72     result << "    Registered Streams:" << "\n";
73     result << AAudioServiceStreamShared::dumpHeader() << "\n";
74     for (const auto& stream : mRegisteredStreams) {
75         result << stream->dump() << "\n";
76     }
77 
78     if (isLocked) {
79         mLockStreams.unlock();
80     }
81     return result.str();
82 }
83 
84 // @return true if stream found
isStreamRegistered(audio_port_handle_t portHandle)85 bool AAudioServiceEndpoint::isStreamRegistered(audio_port_handle_t portHandle) {
86     std::lock_guard<std::mutex> lock(mLockStreams);
87     for (const auto& stream : mRegisteredStreams) {
88         if (stream->getPortHandle() == portHandle) {
89             return true;
90         }
91     }
92     return false;
93 }
94 
95 std::vector<android::sp<AAudioServiceStreamBase>>
disconnectRegisteredStreams()96         AAudioServiceEndpoint::disconnectRegisteredStreams() {
97     std::vector<android::sp<AAudioServiceStreamBase>> streamsDisconnected;
98     {
99         std::lock_guard<std::mutex> lock(mLockStreams);
100         mRegisteredStreams.swap(streamsDisconnected);
101     }
102     mConnected.store(false);
103     // We need to stop all the streams before we disconnect them.
104     // Otherwise there is a race condition where the first disconnected app
105     // tries to reopen a stream as MMAP but is blocked by the second stream,
106     // which hasn't stopped yet. Then the first app ends up with a Legacy stream.
107     for (const auto &stream : streamsDisconnected) {
108         ALOGD("%s() - stop(), port = %d", __func__, stream->getPortHandle());
109         stream->stop();
110     }
111     for (const auto &stream : streamsDisconnected) {
112         ALOGD("%s() - disconnect(), port = %d", __func__, stream->getPortHandle());
113         stream->disconnect();
114     }
115     return streamsDisconnected;
116 }
117 
releaseRegisteredStreams()118 void AAudioServiceEndpoint::releaseRegisteredStreams() {
119     // List of streams to be closed after we disconnect everything.
120     std::vector<android::sp<AAudioServiceStreamBase>> streamsToClose
121             = disconnectRegisteredStreams();
122 
123     // Close outside the lock to avoid recursive locks.
124     AAudioService *aaudioService = AAudioClientTracker::getInstance().getAAudioService();
125     for (const auto& serviceStream : streamsToClose) {
126         ALOGD("%s() - close stream 0x%08X", __func__, serviceStream->getHandle());
127         aaudioService->closeStream(serviceStream);
128     }
129 }
130 
registerStream(sp<AAudioServiceStreamBase> stream)131 aaudio_result_t AAudioServiceEndpoint::registerStream(sp<AAudioServiceStreamBase>stream) {
132     std::lock_guard<std::mutex> lock(mLockStreams);
133     mRegisteredStreams.push_back(stream);
134     return AAUDIO_OK;
135 }
136 
unregisterStream(sp<AAudioServiceStreamBase> stream)137 aaudio_result_t AAudioServiceEndpoint::unregisterStream(sp<AAudioServiceStreamBase>stream) {
138     std::lock_guard<std::mutex> lock(mLockStreams);
139     mRegisteredStreams.erase(std::remove(
140             mRegisteredStreams.begin(), mRegisteredStreams.end(), stream),
141                              mRegisteredStreams.end());
142     return AAUDIO_OK;
143 }
144 
matches(const AAudioStreamConfiguration & configuration)145 bool AAudioServiceEndpoint::matches(const AAudioStreamConfiguration& configuration) {
146     if (!mConnected.load()) {
147         return false; // Only use an endpoint if it is connected to a device.
148     }
149     if (configuration.getDirection() != getDirection()) {
150         return false;
151     }
152     if (configuration.getDeviceId() != AAUDIO_UNSPECIFIED &&
153         configuration.getDeviceId() != getDeviceId()) {
154         return false;
155     }
156     if (configuration.getSessionId() != AAUDIO_SESSION_ID_ALLOCATE &&
157         configuration.getSessionId() != getSessionId()) {
158         return false;
159     }
160     if (configuration.getSampleRate() != AAUDIO_UNSPECIFIED &&
161         configuration.getSampleRate() != getSampleRate()) {
162         return false;
163     }
164     if (configuration.getSamplesPerFrame() != AAUDIO_UNSPECIFIED &&
165         configuration.getSamplesPerFrame() != getSamplesPerFrame()) {
166         return false;
167     }
168     if (configuration.getChannelMask() != AAUDIO_UNSPECIFIED &&
169         configuration.getChannelMask() != getChannelMask()) {
170         return false;
171     }
172     return true;
173 }
174 
175 // static
getAudioAttributesFrom(const AAudioStreamParameters * params)176 audio_attributes_t AAudioServiceEndpoint::getAudioAttributesFrom(
177         const AAudioStreamParameters *params) {
178     if (params == nullptr) {
179         return {};
180     }
181     const aaudio_direction_t direction = params->getDirection();
182 
183     const audio_content_type_t contentType =
184             AAudioConvert_contentTypeToInternal(params->getContentType());
185     // Usage only used for OUTPUT
186     const audio_usage_t usage = (direction == AAUDIO_DIRECTION_OUTPUT)
187             ? AAudioConvert_usageToInternal(params->getUsage())
188             : AUDIO_USAGE_UNKNOWN;
189     const audio_source_t source = (direction == AAUDIO_DIRECTION_INPUT)
190             ? AAudioConvert_inputPresetToAudioSource(params->getInputPreset())
191             : AUDIO_SOURCE_DEFAULT;
192     audio_flags_mask_t flags;
193     if (direction == AAUDIO_DIRECTION_OUTPUT) {
194         flags = static_cast<audio_flags_mask_t>(AUDIO_FLAG_LOW_LATENCY
195                 | AAudioConvert_allowCapturePolicyToAudioFlagsMask(
196                         params->getAllowedCapturePolicy(),
197                         params->getSpatializationBehavior(),
198                         params->isContentSpatialized()));
199     } else {
200         flags = static_cast<audio_flags_mask_t>(AUDIO_FLAG_LOW_LATENCY
201                 | AAudioConvert_privacySensitiveToAudioFlagsMask(params->isPrivacySensitive()));
202     }
203     return {
204             .content_type = contentType,
205             .usage = usage,
206             .source = source,
207             .flags = flags,
208             .tags = "" };
209 }
210