1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // Test AAudio SessionId, which is used to associate Effects with a stream
18
19 #include <stdio.h>
20 #include <unistd.h>
21
22 #include <aaudio/AAudio.h>
23 #include <gtest/gtest.h>
24
25 constexpr int64_t kNanosPerSecond = 1000000000;
26 constexpr int kNumFrames = 256;
27 constexpr int kChannelCount = 2;
28
29 // Test AAUDIO_SESSION_ID_NONE default
checkSessionIdNone(aaudio_performance_mode_t perfMode)30 static void checkSessionIdNone(aaudio_performance_mode_t perfMode) {
31
32 float *buffer = new float[kNumFrames * kChannelCount];
33
34 AAudioStreamBuilder *aaudioBuilder = nullptr;
35
36 AAudioStream *aaudioStream1 = nullptr;
37 int32_t sessionId1 = 0;
38
39 // Use an AAudioStreamBuilder to contain requested parameters.
40 ASSERT_EQ(AAUDIO_OK, AAudio_createStreamBuilder(&aaudioBuilder));
41
42 // Request stream properties.
43 AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
44
45 // Create an AAudioStream using the Builder.
46 ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream1));
47
48 // Since we did not request or specify a SessionID, we should get NONE
49 sessionId1 = AAudioStream_getSessionId(aaudioStream1);
50 ASSERT_EQ(AAUDIO_SESSION_ID_NONE, sessionId1);
51
52 ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1));
53
54 ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream1, buffer, kNumFrames, kNanosPerSecond));
55
56 EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream1));
57
58 EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream1));
59 delete[] buffer;
60 AAudioStreamBuilder_delete(aaudioBuilder);
61 }
62
TEST(test_session_id,aaudio_session_id_none_perfnone)63 TEST(test_session_id, aaudio_session_id_none_perfnone) {
64 checkSessionIdNone(AAUDIO_PERFORMANCE_MODE_NONE);
65 }
66
TEST(test_session_id,aaudio_session_id_none_lowlat)67 TEST(test_session_id, aaudio_session_id_none_lowlat) {
68 checkSessionIdNone(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
69 }
70
71 // Test AAUDIO_SESSION_ID_ALLOCATE
checkSessionIdAllocate(aaudio_performance_mode_t perfMode,aaudio_direction_t direction)72 static void checkSessionIdAllocate(aaudio_performance_mode_t perfMode,
73 aaudio_direction_t direction) {
74
75 float *buffer = new float[kNumFrames * kChannelCount];
76
77 AAudioStreamBuilder *aaudioBuilder = nullptr;
78
79 AAudioStream *aaudioStream1 = nullptr;
80 int32_t sessionId1 = 0;
81 AAudioStream *aaudioStream2 = nullptr;
82 int32_t sessionId2 = 0;
83
84 // Use an AAudioStreamBuilder to contain requested parameters.
85 ASSERT_EQ(AAUDIO_OK, AAudio_createStreamBuilder(&aaudioBuilder));
86
87 // Request stream properties.
88 AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
89 // This stream could be input or output.
90 AAudioStreamBuilder_setDirection(aaudioBuilder, direction);
91
92 // Ask AAudio to allocate a Session ID.
93 AAudioStreamBuilder_setSessionId(aaudioBuilder, AAUDIO_SESSION_ID_ALLOCATE);
94
95 // Create an AAudioStream using the Builder.
96 ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream1));
97
98 // Get the allocated ID from the stream.
99 sessionId1 = AAudioStream_getSessionId(aaudioStream1);
100
101 // Check for invalid session IDs.
102 ASSERT_NE(AAUDIO_SESSION_ID_NONE, sessionId1);
103 ASSERT_NE(AAUDIO_SESSION_ID_ALLOCATE, sessionId1);
104
105 ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1));
106
107 if (direction == AAUDIO_DIRECTION_INPUT) {
108 ASSERT_EQ(kNumFrames, AAudioStream_read(aaudioStream1,
109 buffer, kNumFrames, kNanosPerSecond));
110 } else {
111 ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream1,
112 buffer, kNumFrames, kNanosPerSecond));
113 }
114
115 EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream1));
116
117 // Now open a second stream using the same session ID. ==================
118 AAudioStreamBuilder_setSessionId(aaudioBuilder, sessionId1);
119
120 // Reverse direction for second stream.
121 aaudio_direction_t otherDirection = (direction == AAUDIO_DIRECTION_OUTPUT)
122 ? AAUDIO_DIRECTION_INPUT
123 : AAUDIO_DIRECTION_OUTPUT;
124 AAudioStreamBuilder_setDirection(aaudioBuilder, otherDirection);
125
126 // Create an AAudioStream using the Builder.
127 ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream2));
128
129 // Get the allocated ID from the stream.
130 // It should match the ID that we set it to in the builder.
131 sessionId2 = AAudioStream_getSessionId(aaudioStream2);
132 ASSERT_EQ(sessionId1, sessionId2);
133
134 ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream2));
135
136 if (otherDirection == AAUDIO_DIRECTION_INPUT) {
137 ASSERT_EQ(kNumFrames, AAudioStream_read(aaudioStream2,
138 buffer, kNumFrames, kNanosPerSecond));
139 } else {
140 ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream2,
141 buffer, kNumFrames, kNanosPerSecond));
142 }
143
144 EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream2));
145
146 EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream2));
147
148
149 EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream1));
150 delete[] buffer;
151 AAudioStreamBuilder_delete(aaudioBuilder);
152 }
153
TEST(test_session_id,aaudio_session_id_alloc_perfnone_in)154 TEST(test_session_id, aaudio_session_id_alloc_perfnone_in) {
155 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_NONE, AAUDIO_DIRECTION_INPUT);
156 }
TEST(test_session_id,aaudio_session_id_alloc_perfnone_out)157 TEST(test_session_id, aaudio_session_id_alloc_perfnone_out) {
158 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_NONE, AAUDIO_DIRECTION_OUTPUT);
159 }
160
TEST(test_session_id,aaudio_session_id_alloc_lowlat_in)161 TEST(test_session_id, aaudio_session_id_alloc_lowlat_in) {
162 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, AAUDIO_DIRECTION_INPUT);
163 }
TEST(test_session_id,aaudio_session_id_alloc_lowlat_out)164 TEST(test_session_id, aaudio_session_id_alloc_lowlat_out) {
165 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, AAUDIO_DIRECTION_OUTPUT);
166 }
167