Searched refs:DPI_BASE (Results 1 – 9 of 9) sorted by relevance
65 double deviceDpi = density * DPI_BASE; in ConvertDensityToGlobal()122 return 120.0 / DPI_BASE; in ConvertDensityToAce()124 return 160.0 / DPI_BASE; in ConvertDensityToAce()126 return 240.0 / DPI_BASE; in ConvertDensityToAce()128 return 320.0 / DPI_BASE; in ConvertDensityToAce()130 return 480.0 / DPI_BASE; in ConvertDensityToAce()132 return 640.0 / DPI_BASE; in ConvertDensityToAce()
27 constexpr double DPI_BASE = 160.0; variable
38 constexpr double DPI_BASE = 160.0; variable84 double deviceDpi = density * DPI_BASE; in ConvertResolution()
65 double deviceDpi = density * DPI_BASE; in ConvertDensityToGlobal()145 return 120.0 / DPI_BASE; in ConvertDensityToAce()147 return 160.0 / DPI_BASE; in ConvertDensityToAce()149 return 240.0 / DPI_BASE; in ConvertDensityToAce()151 return 320.0 / DPI_BASE; in ConvertDensityToAce()153 return 480.0 / DPI_BASE; in ConvertDensityToAce()155 return 640.0 / DPI_BASE; in ConvertDensityToAce()
21 constexpr float DPI_BASE = 160.0; variable98 float deviceDpi = density * DPI_BASE; in ConvertDensity()
97 static constexpr float DPI_BASE = 160.0f; variable
197 float deviceDpi = density * Utils::DPI_BASE; in ConvertDensity()216 this->density_ = screenDensityDpi / Utils::DPI_BASE; in SetScreenDensityDpi()
768 resConfig->SetScreenDensity((configKey->screenDensity) / Utils::DPI_BASE); in BuildResConfig()