Searched refs:timeAfter (Results 1 – 4 of 4) sorted by relevance
424 const nsecs_t timeAfter = systemTime(); in primeShaderCache() local425 const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6; in primeShaderCache()
156 nsecs_t timeAfter = systemTime(); in primeCache() local157 float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6; in primeCache()
330 long timeAfter = System.currentTimeMillis(); in testMarkAsContacted() local