Searched refs:textureMatrix (Results 1 – 7 of 7) sorted by relevance
/aosp12/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | LayerDrawable.cpp | 97 SkMatrix textureMatrix; in DrawLayer() local 98 if (!textureMatrixInv.invert(&textureMatrix)) { in DrawLayer() 99 textureMatrix = textureMatrixInv; in DrawLayer() 104 matrix = SkMatrix::Concat(layerTransform, textureMatrix); in DrawLayer() 106 matrix = textureMatrix; in DrawLayer()
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/aosp12/frameworks/base/libs/hwui/ |
H A D | Layer.cpp | 110 SkMatrix textureMatrix; in draw() local 111 if (!textureMatrixInv.invert(&textureMatrix)) { in draw() 112 textureMatrix = textureMatrixInv; in draw() 116 matrix = SkMatrix::Concat(layerTransform, textureMatrix); in draw()
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/aosp12/frameworks/av/media/libstagefright/ |
H A D | FrameCaptureLayer.cpp | 116 float textureMatrix[16]; in getLayerSettings() local 118 textureMatrix, mBufferItem.mGraphicBuffer, in getLayerSettings() 126 mat4(static_cast<const float*>(textureMatrix)) * tr; in getLayerSettings()
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/aosp12/frameworks/native/services/surfaceflinger/ |
H A D | BufferLayer.cpp | 235 float textureMatrix[16]; in prepareClientComposition() local 236 getDrawingTransformMatrix(useFiltering, textureMatrix); in prepareClientComposition() 262 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareClientComposition() 263 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareClientComposition() 290 layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr; in prepareClientComposition()
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/aosp12/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 401 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument 404 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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/aosp12/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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/aosp12/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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