Searched refs:sp_mask (Results 1 – 3 of 3) sorted by relevance
/aosp12/art/compiler/optimizing/ |
H A D | stack_map_test.cc | 57 ArenaBitVector sp_mask(&allocator, 0, false); in TEST() local 59 stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask); in TEST() 80 ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask)); in TEST() 368 ArenaBitVector sp_mask(&allocator, 0, false); in TEST() local 370 stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask); in TEST() 416 ArenaBitVector sp_mask(&allocator, 0, false); in TEST() local 472 ArenaBitVector sp_mask(&allocator, 0, false); in TEST() local 709 ArenaBitVector sp_mask(&allocator, 0, true); in TEST() local 710 sp_mask.SetBit(1); in TEST() 711 sp_mask.SetBit(4); in TEST() [all …]
|
H A D | stack_map_stream.h | 71 BitVector* sp_mask = nullptr,
|
/aosp12/bionic/libc/kernel/uapi/misc/ |
H A D | habanalabs.h | 505 __u64 sp_mask; member
|