Searched refs:releaseBufferEndpoint (Results 1 – 7 of 7) sorted by relevance
178 SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint); in write()309 SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint); in read()472 releaseBufferEndpoint = other.releaseBufferEndpoint; in merge()512 releaseBufferEndpoint = other.releaseBufferEndpoint; in merge()
1302 s->releaseBufferEndpoint = IInterface::asBinder(TransactionCompletedListener::getIInstance()); in setBuffer()
162 mDrawingState.releaseBufferEndpoint == handle->listener) { in onLayerDisplayed()205 mDrawingState.releaseBufferEndpoint == handle->listener) { in releasePendingBuffer()420 const sp<IBinder>& releaseBufferEndpoint) { in setBuffer() argument485 mDrawingState.releaseBufferEndpoint = releaseBufferEndpoint; in setBuffer()
63 const sp<IBinder>& releaseBufferEndpoint) override;
285 sp<IBinder> releaseBufferEndpoint; member
4270 s.releaseBufferListener, s.releaseBufferEndpoint)) { in setClientStateLocked()
251 sp<IBinder> releaseBufferEndpoint; member