Searched refs:hasTransformMatrix (Results 1 – 9 of 9) sorted by relevance
189 if (needs.hasTransformMatrix() || in computeKey()664 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) { in generateFragmentShader()735 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) { in generateFragmentShader()
146 inline bool hasTransformMatrix() const { in hasTransformMatrix() function
192 if (needs.hasTransformMatrix() || in computeKey()667 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) || in generateFragmentShader()745 if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) || in generateFragmentShader()
155 inline bool hasTransformMatrix() const { in hasTransformMatrix() function
127 if (hasTransformMatrix()) { in debugOutputProperties()
466 bool hasTransformMatrix() const { in hasTransformMatrix() function
510 if (properties().hasTransformMatrix() || applyTranslationZ) { in applyViewPropertyTransforms()
363 if (properties.hasTransformMatrix()) { in setViewProperties()
454 return !renderNode->stagingProperties().hasTransformMatrix(); in android_view_RenderNode_hasIdentityMatrix()