Searched refs:dropInputMode (Results 1 – 6 of 6) sorted by relevance
74 dropInputMode(gui::DropInputMode::NONE) { in layer_state_t()179 SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dropInputMode)); in write()313 dropInputMode = static_cast<gui::DropInputMode>(mode); in read()575 dropInputMode = other.dropInputMode; in merge()
1755 s->dropInputMode = mode; in setDropInputMode()
254 gui::DropInputMode dropInputMode; member
137 mDrawingState.dropInputMode = gui::DropInputMode::NONE; in Layer()2307 gui::DropInputMode mode = mDrawingState.dropInputMode; in getDropInputMode()2327 gui::DropInputMode dropInputMode = getDropInputMode(); in handleDropInputMode() local2328 if (dropInputMode == gui::DropInputMode::ALL) { in handleDropInputMode()2335 if (dropInputMode != gui::DropInputMode::OBSCURED) { in handleDropInputMode()2681 if (mDrawingState.dropInputMode == mode) { in setDropInputMode()2684 mDrawingState.dropInputMode = mode; in setDropInputMode()
287 gui::DropInputMode dropInputMode; member
4205 if (layer->setDropInputMode(s.dropInputMode)) { in setClientStateLocked()