Searched refs:GLImage (Results 1 – 10 of 10) sorted by relevance
50 GLImage::GLImage(const GLESRenderEngine& engine) : mEGLDisplay(engine.getEGLDisplay()) {} in GLImage() function in android::renderengine::gl::GLImage52 GLImage::~GLImage() { in ~GLImage()56 bool GLImage::setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) { in setNativeWindowBuffer()
34 class GLImage : public renderengine::Image {36 explicit GLImage(const GLESRenderEngine& engine);37 ~GLImage() override;49 DISALLOW_COPY_AND_ASSIGN(GLImage);
48 class GLImage; variable
511 return std::make_unique<GLImage>(*this); in createImage()675 const GLImage& glImage = static_cast<const GLImage&>(image); in bindExternalTextureImage()
49 GLImage::GLImage(const GLESRenderEngine& engine) : mEGLDisplay(engine.getEGLDisplay()) {} in GLImage() function in android::renderengine::gl::GLImage51 GLImage::~GLImage() { in ~GLImage()55 bool GLImage::setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) { in setNativeWindowBuffer()
450 return std::make_unique<GLImage>(*this); in createImage()614 const GLImage& glImage = static_cast<const GLImage&>(image); in bindExternalTextureImage()
62 "gl/GLImage.cpp",
64 "gl/GLImage.cpp",