1package { 2 // See: http://go/android-license-faq 3 // A large-scale-change added 'default_applicable_licenses' to import 4 // all of the 'license_kinds' from "frameworks_native_license" 5 // to get the below license kinds: 6 // SPDX-license-identifier-Apache-2.0 7 default_applicable_licenses: ["frameworks_native_license"], 8} 9 10cc_defaults { 11 name: "renderengine_defaults", 12 cflags: [ 13 "-DLOG_TAG=\"RenderEngine\"", 14 "-Wall", 15 "-Werror", 16 "-Wthread-safety", 17 "-Wunused", 18 "-Wunreachable-code", 19 ], 20} 21 22cc_defaults { 23 name: "librenderengine_defaults", 24 defaults: ["renderengine_defaults"], 25 cflags: [ 26 "-DGL_GLEXT_PROTOTYPES", 27 "-DEGL_EGLEXT_PROTOTYPES", 28 ], 29 shared_libs: [ 30 "libbase", 31 "libcutils", 32 "libEGL", 33 "libGLESv1_CM", 34 "libGLESv2", 35 "libgui", 36 "liblog", 37 "libnativewindow", 38 "libprocessgroup", 39 "libsync", 40 "libui", 41 "libutils", 42 ], 43 local_include_dirs: ["include"], 44 export_include_dirs: ["include"], 45} 46 47filegroup { 48 name: "librenderengine_sources", 49 srcs: [ 50 "Description.cpp", 51 "ExternalTexture.cpp", 52 "Mesh.cpp", 53 "RenderEngine.cpp", 54 "Texture.cpp", 55 ], 56} 57 58filegroup { 59 name: "librenderengine_gl_sources", 60 srcs: [ 61 "gl/GLESRenderEngine.cpp", 62 "gl/GLExtensions.cpp", 63 "gl/GLFramebuffer.cpp", 64 "gl/GLImage.cpp", 65 "gl/GLShadowTexture.cpp", 66 "gl/GLShadowVertexGenerator.cpp", 67 "gl/GLSkiaShadowPort.cpp", 68 "gl/GLVertexBuffer.cpp", 69 "gl/ImageManager.cpp", 70 "gl/Program.cpp", 71 "gl/ProgramCache.cpp", 72 "gl/filters/BlurFilter.cpp", 73 "gl/filters/GenericProgram.cpp", 74 ], 75} 76 77filegroup { 78 name: "librenderengine_threaded_sources", 79 srcs: [ 80 "threaded/RenderEngineThreaded.cpp", 81 ], 82} 83 84filegroup { 85 name: "librenderengine_skia_sources", 86 srcs: [ 87 "skia/AutoBackendTexture.cpp", 88 "skia/Cache.cpp", 89 "skia/ColorSpaces.cpp", 90 "skia/SkiaRenderEngine.cpp", 91 "skia/SkiaGLRenderEngine.cpp", 92 "skia/debug/CaptureTimer.cpp", 93 "skia/debug/CommonPool.cpp", 94 "skia/debug/SkiaCapture.cpp", 95 "skia/debug/SkiaMemoryReporter.cpp", 96 "skia/filters/BlurFilter.cpp", 97 "skia/filters/LinearEffect.cpp", 98 "skia/filters/StretchShaderFactory.cpp" 99 ], 100} 101 102cc_library_static { 103 name: "librenderengine", 104 defaults: ["librenderengine_defaults"], 105 double_loadable: true, 106 clang: true, 107 cflags: [ 108 "-fvisibility=hidden", 109 "-Werror=format", 110 "-Wno-unused-parameter", 111 ], 112 srcs: [ 113 ":librenderengine_sources", 114 ":librenderengine_gl_sources", 115 ":librenderengine_threaded_sources", 116 ":librenderengine_skia_sources", 117 ], 118 include_dirs: [ 119 "external/skia/src/gpu", 120 ], 121 whole_static_libs: ["libskia_renderengine"], 122 lto: { 123 thin: true, 124 }, 125} 126 127cc_library_static { 128 name: "librenderengine_mocks", 129 defaults: ["librenderengine_defaults"], 130 srcs: [ 131 "mock/Framebuffer.cpp", 132 "mock/Image.cpp", 133 "mock/RenderEngine.cpp", 134 ], 135 static_libs: [ 136 "libgtest", 137 "libgmock", 138 ], 139 local_include_dirs: ["include"], 140 export_include_dirs: ["include"], 141} 142