Searched refs:BufferStateLayer (Results 1 – 17 of 17) sorted by relevance
59 BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args) in BufferStateLayer() function in android::BufferStateLayer64 BufferStateLayer::~BufferStateLayer() { in ~BufferStateLayer()180 void BufferStateLayer::onSurfaceFrameCreated( in onSurfaceFrameCreated()274 bool BufferStateLayer::setCrop(const Rect& crop) { in setCrop()316 bool BufferStateLayer::updateGeometry() { in updateGeometry()525 bool BufferStateLayer::setApi(int32_t api) { in setApi()637 bool BufferStateLayer::fenceHasSignaled() const { in fenceHasSignaled()723 bool BufferStateLayer::hasFrameUpdate() const { in hasFrameUpdate()884 void BufferStateLayer::gatherBufferInfo() { in gatherBufferInfo()922 sp<Layer> BufferStateLayer::createClone() { in createClone()[all …]
33 class BufferStateLayer : public BufferLayer {35 explicit BufferStateLayer(const LayerCreationArgs&);37 ~BufferStateLayer() override;
34 class BufferStateLayer; variable108 virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
127 sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { in createBufferStateLayer()128 return new BufferStateLayer(args); in createBufferStateLayer()
54 sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
140 "BufferStateLayer.cpp",
366 friend class BufferStateLayer; variable
4466 sp<BufferStateLayer> layer = getFactory().createBufferStateLayer(args); in createBufferStateLayer()
54 sp<BufferStateLayer> createBufferStateLayer() { in createBufferStateLayer()58 return new BufferStateLayer(args); in createBufferStateLayer()107 sp<BufferStateLayer> rootLayer = createBufferStateLayer(); in TEST_F()108 sp<BufferStateLayer> childLayer1 = createBufferStateLayer(); in TEST_F()109 sp<BufferStateLayer> childLayer2 = createBufferStateLayer(); in TEST_F()120 sp<BufferStateLayer> rootLayer = createBufferStateLayer(); in TEST_F()121 sp<BufferStateLayer> childLayer = createBufferStateLayer(); in TEST_F()130 sp<BufferStateLayer> rootLayer = createBufferStateLayer(); in TEST_F()131 sp<BufferStateLayer> childLayer = createBufferStateLayer(); in TEST_F()143 sp<BufferStateLayer> rootLayer = createBufferStateLayer(); in TEST_F()[all …]
57 sp<BufferStateLayer> createBufferStateLayer() { in createBufferStateLayer()61 return new BufferStateLayer(args); in createBufferStateLayer()101 sp<BufferStateLayer> layer = createBufferStateLayer(); in PresentedSurfaceFrameForBufferlessTransaction()114 sp<BufferStateLayer> layer = createBufferStateLayer(); in PresentedSurfaceFrameForBufferTransaction()142 sp<BufferStateLayer> layer = createBufferStateLayer(); in DroppedSurfaceFrameForBufferTransaction()191 sp<BufferStateLayer> layer = createBufferStateLayer(); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame()227 sp<BufferStateLayer> layer = createBufferStateLayer(); in BufferlessSurfaceFrameNotCreatedIfBufferSufaceFrameExists()247 sp<BufferStateLayer> layer = createBufferStateLayer(); in MultipleSurfaceFramesPresentedTogether()298 sp<BufferStateLayer> layer = createBufferStateLayer(); in PendingSurfaceFramesRemovedAfterClassification()341 sp<BufferStateLayer> layer = createBufferStateLayer(); in BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer()[all …]
57 sp<BufferStateLayer> createBufferStateLayer() { in createBufferStateLayer()61 return new BufferStateLayer(args); in createBufferStateLayer()101 sp<BufferStateLayer> layer = createBufferStateLayer(); in BLASTTransactionSendsFrameTracerEvents()
68 sp<BufferStateLayer> createBufferStateLayer(LayerMetadata metadata);100 sp<BufferStateLayer> TunnelModeEnabledReporterTest::createBufferStateLayer( in createBufferStateLayer()105 return new BufferStateLayer(args);
79 sp<BufferStateLayer> createBufferStateLayer(LayerMetadata metadata);115 sp<BufferStateLayer> FpsReporterTest::createBufferStateLayer(LayerMetadata metadata = {}) { in createBufferStateLayer()119 return new BufferStateLayer(args);
34 sp<BufferStateLayer::HwcSlotGenerator> mHwcSlotGenerator =35 sp<BufferStateLayer::HwcSlotGenerator>::make();
64 sp<BufferStateLayer> createBufferStateLayer();100 sp<BufferStateLayer> RefreshRateSelectionTest::createBufferStateLayer() { in createBufferStateLayer()104 return new BufferStateLayer(args); in createBufferStateLayer()
86 return new BufferStateLayer(args); in createLayer()
144 sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override { in createBufferStateLayer()