1 /*
2 * Copyright 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20
21 #include <compositionengine/impl/CompositionEngine.h>
22 #include <cutils/properties.h>
23 #include <ui/GraphicBuffer.h>
24
25 #include "BufferLayerConsumer.h"
26 #include "BufferQueueLayer.h"
27 #include "BufferStateLayer.h"
28 #include "ContainerLayer.h"
29 #include "DisplayDevice.h"
30 #include "EffectLayer.h"
31 #include "FrameTracer/FrameTracer.h"
32 #include "Layer.h"
33 #include "MonitoredProducer.h"
34 #include "NativeWindowSurface.h"
35 #include "StartPropertySetThread.h"
36 #include "SurfaceFlingerDefaultFactory.h"
37 #include "SurfaceFlingerProperties.h"
38 #include "SurfaceInterceptor.h"
39
40 #include "DisplayHardware/ComposerHal.h"
41 #include "Scheduler/MessageQueue.h"
42 #include "Scheduler/Scheduler.h"
43 #include "Scheduler/VsyncConfiguration.h"
44 #include "Scheduler/VsyncController.h"
45
46 namespace android::surfaceflinger {
47
48 DefaultFactory::~DefaultFactory() = default;
49
createHWComposer(const std::string & serviceName)50 std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) {
51 return std::make_unique<android::impl::HWComposer>(serviceName);
52 }
53
createMessageQueue()54 std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() {
55 return std::make_unique<android::impl::MessageQueue>();
56 }
57
createVsyncConfiguration(Fps currentRefreshRate)58 std::unique_ptr<scheduler::VsyncConfiguration> DefaultFactory::createVsyncConfiguration(
59 Fps currentRefreshRate) {
60 if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
61 return std::make_unique<scheduler::impl::WorkDuration>(currentRefreshRate);
62 } else {
63 return std::make_unique<scheduler::impl::PhaseOffsets>(currentRefreshRate);
64 }
65 }
66
createScheduler(const std::shared_ptr<scheduler::RefreshRateConfigs> & refreshRateConfigs,ISchedulerCallback & callback)67 std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
68 const std::shared_ptr<scheduler::RefreshRateConfigs>& refreshRateConfigs,
69 ISchedulerCallback& callback) {
70 return std::make_unique<Scheduler>(std::move(refreshRateConfigs), callback);
71 }
72
createSurfaceInterceptor()73 sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() {
74 return new android::impl::SurfaceInterceptor();
75 }
76
createStartPropertySetThread(bool timestampPropertyValue)77 sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
78 bool timestampPropertyValue) {
79 return new StartPropertySetThread(timestampPropertyValue);
80 }
81
createDisplayDevice(DisplayDeviceCreationArgs & creationArgs)82 sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
83 return new DisplayDevice(creationArgs);
84 }
85
createGraphicBuffer(uint32_t width,uint32_t height,PixelFormat format,uint32_t layerCount,uint64_t usage,std::string requestorName)86 sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
87 PixelFormat format, uint32_t layerCount,
88 uint64_t usage, std::string requestorName) {
89 return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
90 }
91
createBufferQueue(sp<IGraphicBufferProducer> * outProducer,sp<IGraphicBufferConsumer> * outConsumer,bool consumerIsSurfaceFlinger)92 void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
93 sp<IGraphicBufferConsumer>* outConsumer,
94 bool consumerIsSurfaceFlinger) {
95 BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
96 }
97
createMonitoredProducer(const sp<IGraphicBufferProducer> & producer,const sp<SurfaceFlinger> & flinger,const wp<Layer> & layer)98 sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
99 const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
100 const wp<Layer>& layer) {
101 return new MonitoredProducer(producer, flinger, layer);
102 }
103
createBufferLayerConsumer(const sp<IGraphicBufferConsumer> & consumer,renderengine::RenderEngine & renderEngine,uint32_t textureName,Layer * layer)104 sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
105 const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
106 uint32_t textureName, Layer* layer) {
107 return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
108 }
109
createNativeWindowSurface(const sp<IGraphicBufferProducer> & producer)110 std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
111 const sp<IGraphicBufferProducer>& producer) {
112 return surfaceflinger::impl::createNativeWindowSurface(producer);
113 }
114
createCompositionEngine()115 std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() {
116 return compositionengine::impl::createCompositionEngine();
117 }
118
createContainerLayer(const LayerCreationArgs & args)119 sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
120 return new ContainerLayer(args);
121 }
122
createBufferQueueLayer(const LayerCreationArgs & args)123 sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) {
124 return new BufferQueueLayer(args);
125 }
126
createBufferStateLayer(const LayerCreationArgs & args)127 sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
128 return new BufferStateLayer(args);
129 }
130
createEffectLayer(const LayerCreationArgs & args)131 sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
132 return new EffectLayer(args);
133 }
134
createFrameTracer()135 std::unique_ptr<FrameTracer> DefaultFactory::createFrameTracer() {
136 return std::make_unique<FrameTracer>();
137 }
138
createFrameTimeline(std::shared_ptr<TimeStats> timeStats,pid_t surfaceFlingerPid)139 std::unique_ptr<frametimeline::FrameTimeline> DefaultFactory::createFrameTimeline(
140 std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) {
141 return std::make_unique<frametimeline::impl::FrameTimeline>(timeStats, surfaceFlingerPid);
142 }
143
144 } // namespace android::surfaceflinger
145
146 // TODO(b/129481165): remove the #pragma below and fix conversion issues
147 #pragma clang diagnostic pop // ignored "-Wconversion"
148