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Searched defs:recomputeVisibleRegions (Results 1 – 4 of 4) sorted by relevance

/aosp12/frameworks/native/services/surfaceflinger/
H A DLayerRejecter.cpp31 bool& recomputeVisibleRegions, bool stickySet, const std::string& name, in LayerRejecter()
H A DBufferQueueLayer.cpp197 bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) { in latchSidebandStream()
223 status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, in updateTexImage()
H A DBufferLayer.cpp490 bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, in latchBuffer()
H A DBufferStateLayer.cpp703 bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) { in latchSidebandStream()