1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "EffectFactoryHAL"
18 #include "EffectsFactory.h"
19 #include "AcousticEchoCancelerEffect.h"
20 #include "AutomaticGainControlEffect.h"
21 #include "BassBoostEffect.h"
22 #include "DownmixEffect.h"
23 #include "Effect.h"
24 #include "EnvironmentalReverbEffect.h"
25 #include "EqualizerEffect.h"
26 #include "LoudnessEnhancerEffect.h"
27 #include "NoiseSuppressionEffect.h"
28 #include "PresetReverbEffect.h"
29 #include "VirtualizerEffect.h"
30 #include "VisualizerEffect.h"
31 #include "common/all-versions/default/EffectMap.h"
32
33 #include <UuidUtils.h>
34 #include <android/log.h>
35 #include <media/EffectsFactoryApi.h>
36 #include <system/audio_effects/effect_aec.h>
37 #include <system/audio_effects/effect_agc.h>
38 #include <system/audio_effects/effect_bassboost.h>
39 #include <system/audio_effects/effect_downmix.h>
40 #include <system/audio_effects/effect_environmentalreverb.h>
41 #include <system/audio_effects/effect_equalizer.h>
42 #include <system/audio_effects/effect_loudnessenhancer.h>
43 #include <system/audio_effects/effect_ns.h>
44 #include <system/audio_effects/effect_presetreverb.h>
45 #include <system/audio_effects/effect_virtualizer.h>
46 #include <system/audio_effects/effect_visualizer.h>
47 #include <util/EffectUtils.h>
48
49 namespace android {
50 namespace hardware {
51 namespace audio {
52 namespace effect {
53 namespace CPP_VERSION {
54 namespace implementation {
55
56 using ::android::hardware::audio::common::CPP_VERSION::implementation::UuidUtils;
57
58 // static
dispatchEffectInstanceCreation(const effect_descriptor_t & halDescriptor,effect_handle_t handle)59 sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
60 effect_handle_t handle) {
61 const effect_uuid_t* halUuid = &halDescriptor.type;
62 if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
63 return new AcousticEchoCancelerEffect(handle);
64 } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
65 return new AutomaticGainControlEffect(handle);
66 } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
67 return new BassBoostEffect(handle);
68 } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
69 return new DownmixEffect(handle);
70 } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
71 return new EnvironmentalReverbEffect(handle);
72 } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
73 return new EqualizerEffect(handle);
74 } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
75 return new LoudnessEnhancerEffect(handle);
76 } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
77 return new NoiseSuppressionEffect(handle);
78 } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
79 return new PresetReverbEffect(handle);
80 } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
81 return new VirtualizerEffect(handle);
82 } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
83 return new VisualizerEffect(handle);
84 }
85 const bool isInput =
86 (halDescriptor.flags & EFFECT_FLAG_TYPE_PRE_PROC) == EFFECT_FLAG_TYPE_PRE_PROC;
87 return new Effect(isInput, handle);
88 }
89
90 // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
getAllDescriptors(getAllDescriptors_cb _hidl_cb)91 Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) {
92 Result retval(Result::OK);
93 hidl_vec<EffectDescriptor> result;
94 uint32_t numEffects;
95 status_t status;
96
97 restart:
98 numEffects = 0;
99 status = EffectQueryNumberEffects(&numEffects);
100 if (status != OK) {
101 retval = Result::NOT_INITIALIZED;
102 ALOGE("Error querying number of effects: %s", strerror(-status));
103 goto exit;
104 }
105 result.resize(numEffects);
106 for (uint32_t i = 0; i < numEffects; ++i) {
107 effect_descriptor_t halDescriptor;
108 status = EffectQueryEffect(i, &halDescriptor);
109 if (status == OK) {
110 EffectUtils::effectDescriptorFromHal(halDescriptor, &result[i]);
111 } else {
112 ALOGE("Error querying effect at position %d / %d: %s", i, numEffects,
113 strerror(-status));
114 switch (status) {
115 case -ENOSYS: {
116 // Effect list has changed.
117 goto restart;
118 }
119 case -ENOENT: {
120 // No more effects available.
121 result.resize(i);
122 break;
123 }
124 default: {
125 result.resize(0);
126 retval = Result::NOT_INITIALIZED;
127 }
128 }
129 break;
130 }
131 }
132
133 exit:
134 _hidl_cb(retval, result);
135 return Void();
136 }
137
getDescriptor(const Uuid & uuid,getDescriptor_cb _hidl_cb)138 Return<void> EffectsFactory::getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) {
139 effect_uuid_t halUuid;
140 UuidUtils::uuidToHal(uuid, &halUuid);
141 effect_descriptor_t halDescriptor;
142 status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
143 EffectDescriptor descriptor;
144 EffectUtils::effectDescriptorFromHal(halDescriptor, &descriptor);
145 Result retval(Result::OK);
146 if (status != OK) {
147 ALOGE("Error querying effect descriptor for %s: %s",
148 UuidUtils::uuidToString(halUuid).c_str(), strerror(-status));
149 if (status == -ENOENT) {
150 retval = Result::INVALID_ARGUMENTS;
151 } else {
152 retval = Result::NOT_INITIALIZED;
153 }
154 }
155 _hidl_cb(retval, descriptor);
156 return Void();
157 }
158
159 #if MAJOR_VERSION <= 5
createEffect(const Uuid & uuid,int32_t session,int32_t ioHandle,EffectsFactory::createEffect_cb _hidl_cb)160 Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
161 EffectsFactory::createEffect_cb _hidl_cb) {
162 return createEffectImpl(uuid, session, ioHandle, AUDIO_PORT_HANDLE_NONE, _hidl_cb);
163 }
164 #else
createEffect(const Uuid & uuid,int32_t session,int32_t ioHandle,int32_t device,EffectsFactory::createEffect_cb _hidl_cb)165 Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
166 int32_t device,
167 EffectsFactory::createEffect_cb _hidl_cb) {
168 return createEffectImpl(uuid, session, ioHandle, device, _hidl_cb);
169 }
170 #endif
171
createEffectImpl(const Uuid & uuid,int32_t session,int32_t ioHandle,int32_t device,createEffect_cb _hidl_cb)172 Return<void> EffectsFactory::createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
173 int32_t device, createEffect_cb _hidl_cb) {
174 effect_uuid_t halUuid;
175 UuidUtils::uuidToHal(uuid, &halUuid);
176 effect_handle_t handle;
177 Result retval(Result::OK);
178 status_t status;
179 if (session == AUDIO_SESSION_DEVICE) {
180 status = EffectCreateOnDevice(&halUuid, device, ioHandle, &handle);
181 } else {
182 status = EffectCreate(&halUuid, session, ioHandle, &handle);
183 }
184 sp<IEffect> effect;
185 uint64_t effectId = EffectMap::INVALID_ID;
186 if (status == OK) {
187 effect_descriptor_t halDescriptor;
188 memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
189 status = (*handle)->get_descriptor(handle, &halDescriptor);
190 if (status == OK) {
191 effect = dispatchEffectInstanceCreation(halDescriptor, handle);
192 effectId = EffectMap::getInstance().add(handle);
193 } else {
194 ALOGE("Error querying effect descriptor for %s: %s",
195 UuidUtils::uuidToString(halUuid).c_str(), strerror(-status));
196 EffectRelease(handle);
197 }
198 }
199 if (status != OK) {
200 ALOGE("Error creating effect %s: %s", UuidUtils::uuidToString(halUuid).c_str(),
201 strerror(-status));
202 if (status == -ENOENT) {
203 retval = Result::INVALID_ARGUMENTS;
204 } else {
205 retval = Result::NOT_INITIALIZED;
206 }
207 }
208 _hidl_cb(retval, effect, effectId);
209 return Void();
210 }
211
debugDump(const hidl_handle & fd)212 Return<void> EffectsFactory::debugDump(const hidl_handle& fd) {
213 return debug(fd, {} /* options */);
214 }
215
debug(const hidl_handle & fd,const hidl_vec<hidl_string> &)216 Return<void> EffectsFactory::debug(const hidl_handle& fd,
217 const hidl_vec<hidl_string>& /* options */) {
218 if (fd.getNativeHandle() != nullptr && fd->numFds == 1) {
219 EffectDumpEffects(fd->data[0]);
220 }
221 return Void();
222 }
223
HIDL_FETCH_IEffectsFactory(const char * name)224 IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) {
225 return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr;
226 }
227
228 } // namespace implementation
229 } // namespace CPP_VERSION
230 } // namespace effect
231 } // namespace audio
232 } // namespace hardware
233 } // namespace android
234