1 /*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20
21 #include <thread>
22 #include "LayerTransactionTest.h"
23
24 namespace android {
25
26 using android::hardware::graphics::common::V1_1::BufferUsage;
27
TEST_F(LayerTransactionTest,SetTransformToDisplayInverse_BufferState)28 TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) {
29 sp<SurfaceControl> layer;
30 ASSERT_NO_FATAL_FAILURE(
31 layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
32
33 Transaction().setTransformToDisplayInverse(layer, false).apply();
34
35 ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32));
36
37 Transaction().setTransformToDisplayInverse(layer, true).apply();
38 }
39
TEST_F(LayerTransactionTest,SetSidebandStreamNull_BufferState)40 TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) {
41 sp<SurfaceControl> layer;
42 ASSERT_NO_FATAL_FAILURE(
43 layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
44
45 // verify this doesn't cause a crash
46 Transaction().setSidebandStream(layer, nullptr).apply();
47 }
48
TEST_F(LayerTransactionTest,ReparentToSelf)49 TEST_F(LayerTransactionTest, ReparentToSelf) {
50 sp<SurfaceControl> layer;
51 ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
52 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
53 Transaction().reparent(layer, layer).apply();
54
55 {
56 // We expect the transaction to be silently dropped, but for SurfaceFlinger
57 // to still be functioning.
58 SCOPED_TRACE("after reparent to self");
59 const Rect rect(0, 0, 32, 32);
60 auto shot = screenshot();
61 shot->expectColor(rect, Color::RED);
62 shot->expectBorder(rect, Color::BLACK);
63 }
64 }
65
66 // This test ensures that when we drop an app buffer in SurfaceFlinger, we merge
67 // the dropped buffer's damage region into the next buffer's damage region. If
68 // we don't do this, we'll report an incorrect damage region to hardware
69 // composer, resulting in broken rendering. This test checks the BufferQueue
70 // case.
71 //
72 // Unfortunately, we don't currently have a way to inspect the damage region
73 // SurfaceFlinger sends to hardware composer from a test, so this test requires
74 // the dev to manually watch the device's screen during the test to spot broken
75 // rendering. Because the results can't be automatically verified, this test is
76 // marked disabled.
TEST_F(LayerTransactionTest,DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers)77 TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) {
78 const int width = mDisplayWidth;
79 const int height = mDisplayHeight;
80 sp<SurfaceControl> layer;
81 ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
82 const auto producer = layer->getIGraphicBufferProducer();
83 const sp<IProducerListener> stubListener(new StubProducerListener);
84 IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
85 ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
86
87 std::map<int, sp<GraphicBuffer>> slotMap;
88 auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) {
89 ASSERT_NE(nullptr, buf);
90 const auto iter = slotMap.find(slot);
91 ASSERT_NE(slotMap.end(), iter);
92 *buf = iter->second;
93 };
94
95 auto dequeue = [&](int* outSlot) {
96 ASSERT_NE(nullptr, outSlot);
97 *outSlot = -1;
98 int slot;
99 sp<Fence> fence;
100 uint64_t age;
101 FrameEventHistoryDelta timestamps;
102 const status_t dequeueResult =
103 producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888,
104 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
105 &age, ×tamps);
106 if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
107 sp<GraphicBuffer> newBuf;
108 ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf));
109 ASSERT_NE(nullptr, newBuf.get());
110 slotMap[slot] = newBuf;
111 } else {
112 ASSERT_EQ(OK, dequeueResult);
113 }
114 *outSlot = slot;
115 };
116
117 auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) {
118 IGraphicBufferProducer::QueueBufferInput input(
119 /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN,
120 /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
121 /*transform=*/0, Fence::NO_FENCE);
122 input.setSurfaceDamage(damage);
123 IGraphicBufferProducer::QueueBufferOutput output;
124 ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output));
125 };
126
127 auto fillAndPostBuffers = [&](const Color& color) {
128 int slot1;
129 ASSERT_NO_FATAL_FAILURE(dequeue(&slot1));
130 int slot2;
131 ASSERT_NO_FATAL_FAILURE(dequeue(&slot2));
132
133 sp<GraphicBuffer> buf1;
134 ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1));
135 sp<GraphicBuffer> buf2;
136 ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2));
137 TransactionUtils::fillGraphicBufferColor(buf1, Rect(width, height), color);
138 TransactionUtils::fillGraphicBufferColor(buf2, Rect(width, height), color);
139
140 const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100);
141 ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime));
142 ASSERT_NO_FATAL_FAILURE(
143 queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)),
144 displayTime));
145 };
146
147 const auto startTime = systemTime();
148 const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE};
149 int colorIndex = 0;
150 while (nanoseconds_to_seconds(systemTime() - startTime) < 10) {
151 ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()]));
152 std::this_thread::sleep_for(1s);
153 }
154
155 ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
156 }
157 } // namespace android
158
159 // TODO(b/129481165): remove the #pragma below and fix conversion issues
160 #pragma clang diagnostic pop // ignored "-Wconversion"
161