1 /* 2 * Copyright (C) 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _UI_INPUT_INPUTDISPATCHER_MONITOR_H 18 #define _UI_INPUT_INPUTDISPATCHER_MONITOR_H 19 20 #include <input/InputTransport.h> 21 22 namespace android::inputdispatcher { 23 24 struct Monitor { 25 std::shared_ptr<InputChannel> inputChannel; // never null 26 27 int32_t pid; 28 29 explicit Monitor(const std::shared_ptr<InputChannel>& inputChannel, int32_t pid); 30 }; 31 32 // For tracking the offsets we need to apply when adding gesture monitor targets. 33 struct TouchedMonitor { 34 Monitor monitor; 35 float xOffset = 0.f; 36 float yOffset = 0.f; 37 38 explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset); 39 }; 40 41 } // namespace android::inputdispatcher 42 43 #endif // _UI_INPUT_INPUTDISPATCHER_MONITOR_H 44