1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "AudioStreamInternal"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22
23 #include <stdint.h>
24
25 #include <binder/IServiceManager.h>
26
27 #include <aaudio/AAudio.h>
28 #include <cutils/properties.h>
29
30 #include <media/MediaMetricsItem.h>
31 #include <utils/Trace.h>
32
33 #include "AudioEndpointParcelable.h"
34 #include "binding/AAudioStreamRequest.h"
35 #include "binding/AAudioStreamConfiguration.h"
36 #include "binding/AAudioServiceMessage.h"
37 #include "core/AudioGlobal.h"
38 #include "core/AudioStreamBuilder.h"
39 #include "fifo/FifoBuffer.h"
40 #include "utility/AudioClock.h"
41 #include <media/AidlConversion.h>
42
43 #include "AudioStreamInternal.h"
44
45 // We do this after the #includes because if a header uses ALOG.
46 // it would fail on the reference to mInService.
47 #undef LOG_TAG
48 // This file is used in both client and server processes.
49 // This is needed to make sense of the logs more easily.
50 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
51
52 using android::Mutex;
53 using android::WrappingBuffer;
54 using android::content::AttributionSourceState;
55
56 using namespace aaudio;
57
58 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
59
60 // Wait at least this many times longer than the operation should take.
61 #define MIN_TIMEOUT_OPERATIONS 4
62
63 #define LOG_TIMESTAMPS 0
64
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)65 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
66 : AudioStream()
67 , mClockModel()
68 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
69 , mInService(inService)
70 , mServiceInterface(serviceInterface)
71 , mAtomicInternalTimestamp()
72 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
73 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
74 {
75 }
76
~AudioStreamInternal()77 AudioStreamInternal::~AudioStreamInternal() {
78 ALOGD("%s() %p called", __func__, this);
79 }
80
open(const AudioStreamBuilder & builder)81 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
82
83 aaudio_result_t result = AAUDIO_OK;
84 int32_t framesPerBurst;
85 int32_t framesPerHardwareBurst;
86 AAudioStreamRequest request;
87 AAudioStreamConfiguration configurationOutput;
88
89 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
90 ALOGE("%s - already open! state = %d", __func__, getState());
91 return AAUDIO_ERROR_INVALID_STATE;
92 }
93
94 // Copy requested parameters to the stream.
95 result = AudioStream::open(builder);
96 if (result < 0) {
97 return result;
98 }
99
100 const int32_t burstMinMicros = AAudioProperty_getHardwareBurstMinMicros();
101 int32_t burstMicros = 0;
102
103 const audio_format_t requestedFormat = getFormat();
104 // We have to do volume scaling. So we prefer FLOAT format.
105 if (requestedFormat == AUDIO_FORMAT_DEFAULT) {
106 setFormat(AUDIO_FORMAT_PCM_FLOAT);
107 }
108 // Request FLOAT for the shared mixer or the device.
109 request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
110
111 // TODO b/182392769: use attribution source util
112 AttributionSourceState attributionSource;
113 attributionSource.uid = VALUE_OR_FATAL(android::legacy2aidl_uid_t_int32_t(getuid()));
114 attributionSource.pid = VALUE_OR_FATAL(android::legacy2aidl_pid_t_int32_t(getpid()));
115 attributionSource.packageName = builder.getOpPackageName();
116 attributionSource.attributionTag = builder.getAttributionTag();
117 attributionSource.token = sp<android::BBinder>::make();
118
119 // Build the request to send to the server.
120 request.setAttributionSource(attributionSource);
121 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
122 request.setInService(isInService());
123
124 request.getConfiguration().setDeviceId(getDeviceId());
125 request.getConfiguration().setSampleRate(getSampleRate());
126 request.getConfiguration().setDirection(getDirection());
127 request.getConfiguration().setSharingMode(getSharingMode());
128 request.getConfiguration().setChannelMask(getChannelMask());
129
130 request.getConfiguration().setUsage(getUsage());
131 request.getConfiguration().setContentType(getContentType());
132 request.getConfiguration().setSpatializationBehavior(getSpatializationBehavior());
133 request.getConfiguration().setIsContentSpatialized(isContentSpatialized());
134 request.getConfiguration().setInputPreset(getInputPreset());
135 request.getConfiguration().setPrivacySensitive(isPrivacySensitive());
136
137 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
138
139 mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
140
141 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
142 if (mServiceStreamHandle < 0
143 && (request.getConfiguration().getSamplesPerFrame() == 1
144 || request.getConfiguration().getChannelMask() == AAUDIO_CHANNEL_MONO)
145 && getDirection() == AAUDIO_DIRECTION_OUTPUT
146 && !isInService()) {
147 // if that failed then try switching from mono to stereo if OUTPUT.
148 // Only do this in the client. Otherwise we end up with a mono mixer in the service
149 // that writes to a stereo MMAP stream.
150 ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
151 __func__, mServiceStreamHandle);
152 request.getConfiguration().setChannelMask(AAUDIO_CHANNEL_STEREO);
153 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
154 }
155 if (mServiceStreamHandle < 0) {
156 return mServiceStreamHandle;
157 }
158
159 // This must match the key generated in oboeservice/AAudioServiceStreamBase.cpp
160 // so the client can have permission to log.
161 if (!mInService) {
162 // No need to log if it is from service side.
163 mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_STREAM)
164 + std::to_string(mServiceStreamHandle);
165 }
166
167 android::mediametrics::LogItem(mMetricsId)
168 .set(AMEDIAMETRICS_PROP_PERFORMANCEMODE,
169 AudioGlobal_convertPerformanceModeToText(builder.getPerformanceMode()))
170 .set(AMEDIAMETRICS_PROP_SHARINGMODE,
171 AudioGlobal_convertSharingModeToText(builder.getSharingMode()))
172 .set(AMEDIAMETRICS_PROP_ENCODINGCLIENT,
173 android::toString(requestedFormat).c_str()).record();
174
175 result = configurationOutput.validate();
176 if (result != AAUDIO_OK) {
177 goto error;
178 }
179 // Save results of the open.
180 if (getChannelMask() == AAUDIO_UNSPECIFIED) {
181 setChannelMask(configurationOutput.getChannelMask());
182 }
183
184 mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
185
186 setSampleRate(configurationOutput.getSampleRate());
187 setDeviceId(configurationOutput.getDeviceId());
188 setSessionId(configurationOutput.getSessionId());
189 setSharingMode(configurationOutput.getSharingMode());
190
191 setUsage(configurationOutput.getUsage());
192 setContentType(configurationOutput.getContentType());
193 setSpatializationBehavior(configurationOutput.getSpatializationBehavior());
194 setIsContentSpatialized(configurationOutput.isContentSpatialized());
195 setInputPreset(configurationOutput.getInputPreset());
196
197 // Save device format so we can do format conversion and volume scaling together.
198 setDeviceFormat(configurationOutput.getFormat());
199
200 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
201 if (result != AAUDIO_OK) {
202 goto error;
203 }
204
205 // Resolve parcelable into a descriptor.
206 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
207 if (result != AAUDIO_OK) {
208 goto error;
209 }
210
211 // Configure endpoint based on descriptor.
212 mAudioEndpoint = std::make_unique<AudioEndpoint>();
213 result = mAudioEndpoint->configure(&mEndpointDescriptor, getDirection());
214 if (result != AAUDIO_OK) {
215 goto error;
216 }
217
218 framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
219
220 // Scale up the burst size to meet the minimum equivalent in microseconds.
221 // This is to avoid waking the CPU too often when the HW burst is very small
222 // or at high sample rates.
223 framesPerBurst = framesPerHardwareBurst;
224 do {
225 if (burstMicros > 0) { // skip first loop
226 framesPerBurst *= 2;
227 }
228 burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
229 } while (burstMicros < burstMinMicros);
230 ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
231 __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
232
233 // Validate final burst size.
234 if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
235 ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
236 result = AAUDIO_ERROR_OUT_OF_RANGE;
237 goto error;
238 }
239 setFramesPerBurst(framesPerBurst); // only save good value
240
241 mBufferCapacityInFrames = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
242 if (mBufferCapacityInFrames < getFramesPerBurst()
243 || mBufferCapacityInFrames > MAX_BUFFER_CAPACITY_IN_FRAMES) {
244 ALOGE("%s - bufferCapacity out of range = %d", __func__, mBufferCapacityInFrames);
245 result = AAUDIO_ERROR_OUT_OF_RANGE;
246 goto error;
247 }
248
249 mClockModel.setSampleRate(getSampleRate());
250 mClockModel.setFramesPerBurst(framesPerHardwareBurst);
251
252 if (isDataCallbackSet()) {
253 mCallbackFrames = builder.getFramesPerDataCallback();
254 if (mCallbackFrames > getBufferCapacity() / 2) {
255 ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
256 __func__, mCallbackFrames, getBufferCapacity());
257 result = AAUDIO_ERROR_OUT_OF_RANGE;
258 goto error;
259
260 } else if (mCallbackFrames < 0) {
261 ALOGW("%s - framesPerCallback negative", __func__);
262 result = AAUDIO_ERROR_OUT_OF_RANGE;
263 goto error;
264
265 }
266 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
267 mCallbackFrames = getFramesPerBurst();
268 }
269
270 const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
271 mCallbackBuffer = std::make_unique<uint8_t[]>(callbackBufferSize);
272 }
273
274 // For debugging and analyzing the distribution of MMAP timestamps.
275 // For OUTPUT, use a NEGATIVE offset to move the CPU writes further BEFORE the HW reads.
276 // For INPUT, use a POSITIVE offset to move the CPU reads further AFTER the HW writes.
277 // You can use this offset to reduce glitching.
278 // You can also use this offset to force glitching. By iterating over multiple
279 // values you can reveal the distribution of the hardware timing jitter.
280 if (mAudioEndpoint->isFreeRunning()) { // MMAP?
281 int32_t offsetMicros = (getDirection() == AAUDIO_DIRECTION_OUTPUT)
282 ? AAudioProperty_getOutputMMapOffsetMicros()
283 : AAudioProperty_getInputMMapOffsetMicros();
284 // This log is used to debug some tricky glitch issues. Please leave.
285 ALOGD_IF(offsetMicros, "%s() - %s mmap offset = %d micros",
286 __func__,
287 (getDirection() == AAUDIO_DIRECTION_OUTPUT) ? "output" : "input",
288 offsetMicros);
289 mTimeOffsetNanos = offsetMicros * AAUDIO_NANOS_PER_MICROSECOND;
290 }
291
292 setBufferSize(mBufferCapacityInFrames / 2); // Default buffer size to match Q
293
294 setState(AAUDIO_STREAM_STATE_OPEN);
295
296 return result;
297
298 error:
299 safeReleaseClose();
300 return result;
301 }
302
303 // This must be called under mStreamLock.
release_l()304 aaudio_result_t AudioStreamInternal::release_l() {
305 aaudio_result_t result = AAUDIO_OK;
306 ALOGD("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
307 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
308 aaudio_stream_state_t currentState = getState();
309 // Don't release a stream while it is running. Stop it first.
310 // If DISCONNECTED then we should still try to stop in case the
311 // error callback is still running.
312 if (isActive() || currentState == AAUDIO_STREAM_STATE_DISCONNECTED) {
313 requestStop_l();
314 }
315
316 logReleaseBufferState();
317
318 setState(AAUDIO_STREAM_STATE_CLOSING);
319 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
320 mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
321
322 mServiceInterface.closeStream(serviceStreamHandle);
323 mCallbackBuffer.reset();
324
325 // Update local frame counters so we can query them after releasing the endpoint.
326 getFramesRead();
327 getFramesWritten();
328 mAudioEndpoint.reset();
329 result = mEndPointParcelable.close();
330 aaudio_result_t result2 = AudioStream::release_l();
331 return (result != AAUDIO_OK) ? result : result2;
332 } else {
333 return AAUDIO_ERROR_INVALID_HANDLE;
334 }
335 }
336
aaudio_callback_thread_proc(void * context)337 static void *aaudio_callback_thread_proc(void *context)
338 {
339 AudioStreamInternal *stream = (AudioStreamInternal *)context;
340 //LOGD("oboe_callback_thread, stream = %p", stream);
341 if (stream != NULL) {
342 return stream->callbackLoop();
343 } else {
344 return NULL;
345 }
346 }
347
348 /*
349 * It normally takes about 20-30 msec to start a stream on the server.
350 * But the first time can take as much as 200-300 msec. The HW
351 * starts right away so by the time the client gets a chance to write into
352 * the buffer, it is already in a deep underflow state. That can cause the
353 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
354 * To avoid this problem, we set a request for the processing code to start the
355 * client stream at the same position as the server stream.
356 * The processing code will then save the current offset
357 * between client and server and apply that to any position given to the app.
358 */
requestStart_l()359 aaudio_result_t AudioStreamInternal::requestStart_l()
360 {
361 int64_t startTime;
362 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
363 ALOGD("requestStart() mServiceStreamHandle invalid");
364 return AAUDIO_ERROR_INVALID_STATE;
365 }
366 if (isActive()) {
367 ALOGD("requestStart() already active");
368 return AAUDIO_ERROR_INVALID_STATE;
369 }
370
371 aaudio_stream_state_t originalState = getState();
372 if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
373 ALOGD("requestStart() but DISCONNECTED");
374 return AAUDIO_ERROR_DISCONNECTED;
375 }
376 setState(AAUDIO_STREAM_STATE_STARTING);
377
378 // Clear any stale timestamps from the previous run.
379 drainTimestampsFromService();
380
381 prepareBuffersForStart(); // tell subclasses to get ready
382
383 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
384 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
385 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
386 // Stealing was added in R. Coerce result to improve backward compatibility.
387 result = AAUDIO_ERROR_DISCONNECTED;
388 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
389 }
390
391 startTime = AudioClock::getNanoseconds();
392 mClockModel.start(startTime);
393 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
394
395 // Start data callback thread.
396 if (result == AAUDIO_OK && isDataCallbackSet()) {
397 // Launch the callback loop thread.
398 int64_t periodNanos = mCallbackFrames
399 * AAUDIO_NANOS_PER_SECOND
400 / getSampleRate();
401 mCallbackEnabled.store(true);
402 result = createThread_l(periodNanos, aaudio_callback_thread_proc, this);
403 }
404 if (result != AAUDIO_OK) {
405 setState(originalState);
406 }
407 return result;
408 }
409
calculateReasonableTimeout(int32_t framesPerOperation)410 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
411
412 // Wait for at least a second or some number of callbacks to join the thread.
413 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
414 * framesPerOperation
415 * AAUDIO_NANOS_PER_SECOND)
416 / getSampleRate();
417 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
418 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
419 }
420 return timeoutNanoseconds;
421 }
422
calculateReasonableTimeout()423 int64_t AudioStreamInternal::calculateReasonableTimeout() {
424 return calculateReasonableTimeout(getFramesPerBurst());
425 }
426
427 // This must be called under mStreamLock.
stopCallback_l()428 aaudio_result_t AudioStreamInternal::stopCallback_l()
429 {
430 if (isDataCallbackSet()
431 && (isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
432 mCallbackEnabled.store(false);
433 aaudio_result_t result = joinThread_l(NULL); // may temporarily unlock mStreamLock
434 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
435 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
436 result = AAUDIO_OK;
437 }
438 return result;
439 } else {
440 ALOGD("%s() skipped, isDataCallbackSet() = %d, isActive() = %d, getState() = %d", __func__,
441 isDataCallbackSet(), isActive(), getState());
442 return AAUDIO_OK;
443 }
444 }
445
requestStop_l()446 aaudio_result_t AudioStreamInternal::requestStop_l() {
447 aaudio_result_t result = stopCallback_l();
448 if (result != AAUDIO_OK) {
449 ALOGW("%s() stop callback returned %d, returning early", __func__, result);
450 return result;
451 }
452 // The stream may have been unlocked temporarily to let a callback finish
453 // and the callback may have stopped the stream.
454 // Check to make sure the stream still needs to be stopped.
455 // See also AudioStream::safeStop_l().
456 if (!(isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
457 ALOGD("%s() returning early, not active or disconnected", __func__);
458 return AAUDIO_OK;
459 }
460
461 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
462 ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
463 __func__, mServiceStreamHandle);
464 return AAUDIO_ERROR_INVALID_STATE;
465 }
466
467 mClockModel.stop(AudioClock::getNanoseconds());
468 setState(AAUDIO_STREAM_STATE_STOPPING);
469 mAtomicInternalTimestamp.clear();
470
471 result = mServiceInterface.stopStream(mServiceStreamHandle);
472 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
473 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
474 result = AAUDIO_OK;
475 }
476 return result;
477 }
478
registerThread()479 aaudio_result_t AudioStreamInternal::registerThread() {
480 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
481 ALOGW("%s() mServiceStreamHandle invalid", __func__);
482 return AAUDIO_ERROR_INVALID_STATE;
483 }
484 return mServiceInterface.registerAudioThread(mServiceStreamHandle,
485 gettid(),
486 getPeriodNanoseconds());
487 }
488
unregisterThread()489 aaudio_result_t AudioStreamInternal::unregisterThread() {
490 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
491 ALOGW("%s() mServiceStreamHandle invalid", __func__);
492 return AAUDIO_ERROR_INVALID_STATE;
493 }
494 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
495 }
496
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandle)497 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
498 const audio_attributes_t *attr,
499 audio_port_handle_t *portHandle) {
500 ALOGV("%s() called", __func__);
501 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
502 return AAUDIO_ERROR_INVALID_STATE;
503 }
504 aaudio_result_t result = mServiceInterface.startClient(mServiceStreamHandle,
505 client, attr, portHandle);
506 ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
507 return result;
508 }
509
stopClient(audio_port_handle_t portHandle)510 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
511 ALOGV("%s(%d) called", __func__, portHandle);
512 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
513 return AAUDIO_ERROR_INVALID_STATE;
514 }
515 aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
516 ALOGV("%s(%d) returning %d", __func__, portHandle, result);
517 return result;
518 }
519
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)520 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
521 int64_t *framePosition,
522 int64_t *timeNanoseconds) {
523 // Generated in server and passed to client. Return latest.
524 if (mAtomicInternalTimestamp.isValid()) {
525 Timestamp timestamp = mAtomicInternalTimestamp.read();
526 int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
527 if (position >= 0) {
528 *framePosition = position;
529 *timeNanoseconds = timestamp.getNanoseconds();
530 return AAUDIO_OK;
531 }
532 }
533 return AAUDIO_ERROR_INVALID_STATE;
534 }
535
updateStateMachine()536 aaudio_result_t AudioStreamInternal::updateStateMachine() {
537 if (isDataCallbackActive()) {
538 return AAUDIO_OK; // state is getting updated by the callback thread read/write call
539 }
540 return processCommands();
541 }
542
logTimestamp(AAudioServiceMessage & command)543 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
544 static int64_t oldPosition = 0;
545 static int64_t oldTime = 0;
546 int64_t framePosition = command.timestamp.position;
547 int64_t nanoTime = command.timestamp.timestamp;
548 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
549 (long long) framePosition,
550 (long long) nanoTime);
551 int64_t nanosDelta = nanoTime - oldTime;
552 if (nanosDelta > 0 && oldTime > 0) {
553 int64_t framesDelta = framePosition - oldPosition;
554 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
555 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
556 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
557 }
558 oldPosition = framePosition;
559 oldTime = nanoTime;
560 }
561
onTimestampService(AAudioServiceMessage * message)562 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
563 #if LOG_TIMESTAMPS
564 logTimestamp(*message);
565 #endif
566 processTimestamp(message->timestamp.position,
567 message->timestamp.timestamp + mTimeOffsetNanos);
568 return AAUDIO_OK;
569 }
570
onTimestampHardware(AAudioServiceMessage * message)571 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
572 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
573 mAtomicInternalTimestamp.write(timestamp);
574 return AAUDIO_OK;
575 }
576
onEventFromServer(AAudioServiceMessage * message)577 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
578 aaudio_result_t result = AAUDIO_OK;
579 switch (message->event.event) {
580 case AAUDIO_SERVICE_EVENT_STARTED:
581 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
582 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
583 setState(AAUDIO_STREAM_STATE_STARTED);
584 }
585 break;
586 case AAUDIO_SERVICE_EVENT_PAUSED:
587 ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
588 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
589 setState(AAUDIO_STREAM_STATE_PAUSED);
590 }
591 break;
592 case AAUDIO_SERVICE_EVENT_STOPPED:
593 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
594 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
595 setState(AAUDIO_STREAM_STATE_STOPPED);
596 }
597 break;
598 case AAUDIO_SERVICE_EVENT_FLUSHED:
599 ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
600 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
601 setState(AAUDIO_STREAM_STATE_FLUSHED);
602 onFlushFromServer();
603 }
604 break;
605 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
606 // Prevent hardware from looping on old data and making buzzing sounds.
607 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
608 mAudioEndpoint->eraseDataMemory();
609 }
610 result = AAUDIO_ERROR_DISCONNECTED;
611 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
612 ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
613 break;
614 case AAUDIO_SERVICE_EVENT_VOLUME:
615 ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
616 mStreamVolume = (float)message->event.dataDouble;
617 doSetVolume();
618 break;
619 case AAUDIO_SERVICE_EVENT_XRUN:
620 mXRunCount = static_cast<int32_t>(message->event.dataLong);
621 break;
622 default:
623 ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
624 break;
625 }
626 return result;
627 }
628
drainTimestampsFromService()629 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
630 aaudio_result_t result = AAUDIO_OK;
631
632 while (result == AAUDIO_OK) {
633 AAudioServiceMessage message;
634 if (!mAudioEndpoint) {
635 break;
636 }
637 if (mAudioEndpoint->readUpCommand(&message) != 1) {
638 break; // no command this time, no problem
639 }
640 switch (message.what) {
641 // ignore most messages
642 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
643 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
644 break;
645
646 case AAudioServiceMessage::code::EVENT:
647 result = onEventFromServer(&message);
648 break;
649
650 default:
651 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
652 result = AAUDIO_ERROR_INTERNAL;
653 break;
654 }
655 }
656 return result;
657 }
658
659 // Process all the commands coming from the server.
processCommands()660 aaudio_result_t AudioStreamInternal::processCommands() {
661 aaudio_result_t result = AAUDIO_OK;
662
663 while (result == AAUDIO_OK) {
664 AAudioServiceMessage message;
665 if (!mAudioEndpoint) {
666 break;
667 }
668 if (mAudioEndpoint->readUpCommand(&message) != 1) {
669 break; // no command this time, no problem
670 }
671 switch (message.what) {
672 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
673 result = onTimestampService(&message);
674 break;
675
676 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
677 result = onTimestampHardware(&message);
678 break;
679
680 case AAudioServiceMessage::code::EVENT:
681 result = onEventFromServer(&message);
682 break;
683
684 default:
685 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
686 result = AAUDIO_ERROR_INTERNAL;
687 break;
688 }
689 }
690 return result;
691 }
692
693 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)694 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
695 int64_t timeoutNanoseconds)
696 {
697 const char * traceName = "aaProc";
698 const char * fifoName = "aaRdy";
699 ATRACE_BEGIN(traceName);
700 if (ATRACE_ENABLED()) {
701 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
702 ATRACE_INT(fifoName, fullFrames);
703 }
704
705 aaudio_result_t result = AAUDIO_OK;
706 int32_t loopCount = 0;
707 uint8_t* audioData = (uint8_t*)buffer;
708 int64_t currentTimeNanos = AudioClock::getNanoseconds();
709 const int64_t entryTimeNanos = currentTimeNanos;
710 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
711 int32_t framesLeft = numFrames;
712
713 // Loop until all the data has been processed or until a timeout occurs.
714 while (framesLeft > 0) {
715 // The call to processDataNow() will not block. It will just process as much as it can.
716 int64_t wakeTimeNanos = 0;
717 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
718 currentTimeNanos, &wakeTimeNanos);
719 if (framesProcessed < 0) {
720 result = framesProcessed;
721 break;
722 }
723 framesLeft -= (int32_t) framesProcessed;
724 audioData += framesProcessed * getBytesPerFrame();
725
726 // Should we block?
727 if (timeoutNanoseconds == 0) {
728 break; // don't block
729 } else if (wakeTimeNanos != 0) {
730 if (!mAudioEndpoint->isFreeRunning()) {
731 // If there is software on the other end of the FIFO then it may get delayed.
732 // So wake up just a little after we expect it to be ready.
733 wakeTimeNanos += mWakeupDelayNanos;
734 }
735
736 currentTimeNanos = AudioClock::getNanoseconds();
737 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
738 // Guarantee a minimum sleep time.
739 if (wakeTimeNanos < earliestWakeTime) {
740 wakeTimeNanos = earliestWakeTime;
741 }
742
743 if (wakeTimeNanos > deadlineNanos) {
744 // If we time out, just return the framesWritten so far.
745 // TODO remove after we fix the deadline bug
746 ALOGW("processData(): entered at %lld nanos, currently %lld",
747 (long long) entryTimeNanos, (long long) currentTimeNanos);
748 ALOGW("processData(): TIMEOUT after %lld nanos",
749 (long long) timeoutNanoseconds);
750 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
751 (long long) wakeTimeNanos, (long long) deadlineNanos);
752 ALOGW("processData(): past deadline by %d micros",
753 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
754 mClockModel.dump();
755 mAudioEndpoint->dump();
756 break;
757 }
758
759 if (ATRACE_ENABLED()) {
760 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
761 ATRACE_INT(fifoName, fullFrames);
762 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
763 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
764 }
765
766 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
767 currentTimeNanos = AudioClock::getNanoseconds();
768 }
769 }
770
771 if (ATRACE_ENABLED()) {
772 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
773 ATRACE_INT(fifoName, fullFrames);
774 }
775
776 // return error or framesProcessed
777 (void) loopCount;
778 ATRACE_END();
779 return (result < 0) ? result : numFrames - framesLeft;
780 }
781
processTimestamp(uint64_t position,int64_t time)782 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
783 mClockModel.processTimestamp(position, time);
784 }
785
setBufferSize(int32_t requestedFrames)786 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
787 int32_t adjustedFrames = requestedFrames;
788 const int32_t maximumSize = getBufferCapacity() - getFramesPerBurst();
789 // Minimum size should be a multiple number of bursts.
790 const int32_t minimumSize = 1 * getFramesPerBurst();
791
792 // Clip to minimum size so that rounding up will work better.
793 adjustedFrames = std::max(minimumSize, adjustedFrames);
794
795 // Prevent arithmetic overflow by clipping before we round.
796 if (adjustedFrames >= maximumSize) {
797 adjustedFrames = maximumSize;
798 } else {
799 // Round to the next highest burst size.
800 int32_t numBursts = (adjustedFrames + getFramesPerBurst() - 1) / getFramesPerBurst();
801 adjustedFrames = numBursts * getFramesPerBurst();
802 // Clip just in case maximumSize is not a multiple of getFramesPerBurst().
803 adjustedFrames = std::min(maximumSize, adjustedFrames);
804 }
805
806 if (mAudioEndpoint) {
807 // Clip against the actual size from the endpoint.
808 int32_t actualFrames = 0;
809 // Set to maximum size so we can write extra data when ready in order to reduce glitches.
810 // The amount we keep in the buffer is controlled by mBufferSizeInFrames.
811 mAudioEndpoint->setBufferSizeInFrames(maximumSize, &actualFrames);
812 // actualFrames should be <= actual maximum size of endpoint
813 adjustedFrames = std::min(actualFrames, adjustedFrames);
814 }
815
816 if (adjustedFrames != mBufferSizeInFrames) {
817 android::mediametrics::LogItem(mMetricsId)
818 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
819 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, adjustedFrames)
820 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getXRunCount())
821 .record();
822 }
823
824 mBufferSizeInFrames = adjustedFrames;
825 ALOGV("%s(%d) returns %d", __func__, requestedFrames, adjustedFrames);
826 return (aaudio_result_t) adjustedFrames;
827 }
828
getBufferSize() const829 int32_t AudioStreamInternal::getBufferSize() const {
830 return mBufferSizeInFrames;
831 }
832
getBufferCapacity() const833 int32_t AudioStreamInternal::getBufferCapacity() const {
834 return mBufferCapacityInFrames;
835 }
836
isClockModelInControl() const837 bool AudioStreamInternal::isClockModelInControl() const {
838 return isActive() && mAudioEndpoint->isFreeRunning() && mClockModel.isRunning();
839 }
840