Searched defs:nodeObject (Results 1 – 5 of 5) sorted by relevance
40 auto nodeObject = NodeObject::Create(); variable93 auto nodeObject = NodeObject::Create(); variable130 auto nodeObject = NodeObject::Create(); variable
294 auto nodeObject = NodeObject::Create(); in DumpDirtyRenderNodes() local312 auto nodeObject = NodeObject::Create(); in DumpDirtyLayoutNodes() local327 auto nodeObject = NodeObject::Create(); in DumpNewNodes() local337 auto nodeObject = NodeObject::Create(); in DumpDelNodes() local444 auto nodeObject = NodeObject::Create(); in DumpTreeInner() local455 RefPtr<UINode> DistributedUI::RestoreNode(const std::unique_ptr<NodeObject>& nodeObject) in RestoreNode()593 RefPtr<UINode> root, RefPtr<UINode> uiNode, const std::unique_ptr<NodeObject>& nodeObject) in AttachToTree()618 void DistributedUI::ModNode(const std::unique_ptr<NodeObject>& nodeObject) in ModNode()630 void DistributedUI::DelNode(const std::unique_ptr<NodeObject>& nodeObject) in DelNode()651 for (const auto& nodeObject : nodeArray) { in UpdateUITreeInner() local[all …]
40 auto nodeObject = entry(); in CreateNodeObjectInner() local
348 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable378 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable412 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable
694 uint32_t TextGen::TemplateVariableGen(const std::shared_ptr<AstObject> &nodeObject) in TemplateVariableGen()