Searched refs:xUnitVector (Results 1 – 1 of 1) sorted by relevance
412 float xUnitVector = 0; in GetPointerPath() local423 xVector = xUnitVector / numSinceFirstSep; in GetPointerPath()439 xUnitVector = 0; in GetPointerPath()449 xUnitVector += xVector / vectorLength; in GetPointerPath()