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Searched refs:worldMatrixManager_ (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dskinning_system.cpp142 worldMatrixManager_(*GetManager<IWorldMatrixComponentManager>(ecs)), in SkinningSystem()
213 [&worldMatrixManager = worldMatrixManager_, skinEntityWorldInverse, isEnabled]( in UpdateJointTransformations()
235 if (const auto worldMatrixId = worldMatrixManager_.GetComponentId(skinComponent.skinRoot); in UpdateSkin()
238 skinEntityWorld = worldMatrixManager_.Get(worldMatrixId).matrix; in UpdateSkin()
308 if (worldMatrixGeneration_ == worldMatrixManager_.GetGenerationCounter()) { in Update()
312 worldMatrixGeneration_ = worldMatrixManager_.GetGenerationCounter(); in Update()
H A Dnode_system.cpp1004 worldMatrixManager_(*(GetManager<IWorldMatrixComponentManager>(ecs))), in NodeSystem()
1063 worldMatrixManager_.Create(entity); in CreateNode()
1167 { worldMatrixManager_, ComponentQuery::Operation::Method::OPTIONAL }, in Initialize()
1170 CORE_ASSERT(&operations[WORLD_INDEX - 1U].target == &worldMatrixManager_); in Initialize()
1210 parentMatrix = worldMatrixManager_.Get(row->components[WORLD_INDEX]).matrix; in Update()
1233 if (auto src = worldMatrixManager_.Read(row.components[WORLD_INDEX])) { in Update()
1343 … if (auto worldMatrixHandle = worldMatrixManager_.Write(row->components[WORLD_INDEX])) { in UpdateTransformations()
1349 worldMatrixManager_.Set(row->entity, { pm }); in UpdateTransformations()
1380 if (worldMatrixGeneration_ != worldMatrixManager_.GetGenerationCounter()) { in UpdatePreviousWorldMatrices()
1381 worldMatrixGeneration_ = worldMatrixManager_.GetGenerationCounter(); in UpdatePreviousWorldMatrices()
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H A Drender_preprocessor_system.cpp131 worldMatrixManager_(GetManager<IWorldMatrixComponentManager>(ecs)), in RenderPreprocessorSystem()
376 const auto& world = worldMatrixManager_->Read(row.components[WMC])->matrix; in GatherSortData()
451 { *worldMatrixManager_, ComponentQuery::Operation::REQUIRE }, in Initialize()
474 const auto worldMatrixGen = worldMatrixManager_->GetGenerationCounter(); in Update()
H A Dnode_system.h93 IWorldMatrixComponentManager& worldMatrixManager_; variable
H A Dskinning_system.h85 IWorldMatrixComponentManager& worldMatrixManager_; variable
H A Drender_preprocessor_system.h122 IWorldMatrixComponentManager* worldMatrixManager_ { nullptr };