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Searched refs:worldMatrixComponentManager (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp147 const IWorldMatrixComponentManager& worldMatrixComponentManager, in UpdateRecursiveAABB() argument
157 const auto worldMatrixId = worldMatrixComponentManager.GetComponentId(entity); in UpdateRecursiveAABB()
175 UpdateRecursiveAABB(renderMeshComponentManager, worldMatrixComponentManager, in UpdateRecursiveAABB()
307 auto worldMatrixComponentManager = GetManager<IWorldMatrixComponentManager>(ecs); in ScreenToWorld() local
308 const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(cameraEntity); in ScreenToWorld()
328 auto worldMatrixComponentManager = GetManager<IWorldMatrixComponentManager>(ecs); in WorldToScreen() local
329 const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(cameraEntity); in WorldToScreen()
363 auto const& worldMatrixComponentManager = GetManager<IWorldMatrixComponentManager>(ecs); in RayCast() local
384 if (const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(id); in RayCast()
418 auto const& worldMatrixComponentManager = GetManager<IWorldMatrixComponentManager>(ecs); in RayCast() local
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