Searched refs:windowStatusPoints_ (Results 1 – 2 of 2) sorted by relevance
339 float dirtyRegionMinX = windowStatusPoints_[0].GetX(); in UpdateDirtyRegion()340 float dirtyRegionMaxX = windowStatusPoints_[0].GetX(); in UpdateDirtyRegion()341 float dirtyRegionMinY = windowStatusPoints_[0].GetY(); in UpdateDirtyRegion()342 float dirtyRegionMaxY = windowStatusPoints_[0].GetY(); in UpdateDirtyRegion()346 float x = windowStatusPoints_[i].GetX(); in UpdateDirtyRegion()347 float y = windowStatusPoints_[i].GetY(); in UpdateDirtyRegion()408 …windowStatusPoints_[i] = CubicBezier(windowCtrlPoints_[i], controlPointListFirst[i], controlPointL… in CalculateWindowStatus()441 canvas.DrawPatch(windowStatusPoints_, nullptr, texCoords, Drawing::BlendMode::SRC_OVER); in DrawImageRect()
102 Drawing::Point windowStatusPoints_[12] = { variable