Searched refs:windowInputChannels_ (Results 1 – 3 of 3) sorted by relevance
123 windowInputChannels_.insert(std::make_pair(windowId, inputChannel)); in AddInputWindow()158 auto iter = windowInputChannels_.find(windowId); in RemoveInputWindow()159 if (iter != windowInputChannels_.end()) { in RemoveInputWindow()161 windowInputChannels_.erase(windowId); in RemoveInputWindow()178 auto iter = windowInputChannels_.find(windowId); in GetInputChannel()179 if (iter == windowInputChannels_.end()) { in GetInputChannel()
99 …InputTransferStation::GetInstance().windowInputChannels_.insert({ window_->GetWindowId(), inputCha…101 … auto iter = InputTransferStation::GetInstance().windowInputChannels_.find(window_->GetWindowId());102 ASSERT_EQ(iter, InputTransferStation::GetInstance().windowInputChannels_.end());
56 std::unordered_map<uint32_t, sptr<WindowInputChannel>> windowInputChannels_; variable