Searched refs:webGlFramebuffer (Results 1 – 2 of 2) sorted by relevance
216 if (webGlFramebuffer == nullptr) { in IsFrameBuffer()219 frameBufferId = webGlFramebuffer->GetFramebuffer(); in IsFrameBuffer()235 if (webGlFramebuffer == nullptr) { in BindFrameBuffer()255 if (webGlFramebuffer) { in BindFrameBuffer()256 webGlFramebuffer->SetTarget(target); in BindFrameBuffer()309 WebGLFramebuffer* webGlFramebuffer = nullptr; in CreateFrameBuffer() local311 if (!webGlFramebuffer) { in CreateFrameBuffer()316 webGlFramebuffer->SetFramebuffer(framebufferId); in CreateFrameBuffer()484 if (webGlFramebuffer == nullptr) { in DeleteFrameBuffer()495 target = webGlFramebuffer->GetTarget(); in DeleteFrameBuffer()[all …]
36 unique_ptr<WebGLFramebuffer> webGlFramebuffer = make_unique<WebGLFramebuffer>(); in Constructor() local37 … if (!NClass::SetEntityFor<WebGLFramebuffer>(env, funcArg.GetThisVar(), move(webGlFramebuffer))) { in Constructor()