Searched refs:waveCount_ (Results 1 – 5 of 5) sorted by relevance
33 waveCount_ = waveCount; in RSWaterRippleShaderFilter()38 hash_ = SkOpts::hash(&waveCount_, sizeof(waveCount_), hash_); in RSWaterRippleShaderFilter()53 return waveCount_; in GetwaveCount()77 waterRippleFilter->SetParam(RS_FILTER_WATER_RIPPLE_WAVE_NUM, waveCount_); in GenerateGEVisualEffect()
43 waveCount_ = waveCount; in SetWaveCount()48 return waveCount_; in GetWaveCount()85 uint32_t waveCount_ = 0; variable
36 … : progress_(params.progress), waveCount_(params.waveCount), rippleCenterX_(params.rippleCenterX), in GEWaterRippleFilter()81 builder.SetUniform("waveCount", static_cast<float>(waveCount_)); in ProcessImage()
42 uint32_t waveCount_ = 0.0f; variable
45 uint32_t waveCount_ = 2; variable