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Searched refs:waitSemaphore (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp317 VkSemaphore waitSemaphore = VK_NULL_HANDLE; in Present() local
320 waitSemaphore = commandBufferSubmitter_.presentationWaitSemaphore; in Present()
328 &waitSemaphore, // pWaitSemaphores in Present()
482 … VkSemaphore waitSemaphore = commandBufferSubmitter_.commandBuffers[waitCmdBufferIdx].semaphore; in RenderProcessSubmitCommandLists() local
483 if (waitSemaphore != VK_NULL_HANDLE) { in RenderProcessSubmitCommandLists()
484 waitSemaphores[waitSemaphoreCount] = waitSemaphore; in RenderProcessSubmitCommandLists()