Searched refs:vertexOffsetFromBlock (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/ |
H A D | slider_tip_modifier.h | 128 void PaintHorizontalBubble(float vertexOffsetFromBlock, RSPath& path); 129 void PaintVerticalBubble(float vertexOffsetFromBlock, RSPath& path); 130 void PaintHorizontalBubbleSuitableAging(float vertexOffsetFromBlock, RSPath& path); 131 void PaintVerticalBubbleSuitableAging(float vertexOffsetFromBlock, RSPath& path);
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H A D | slider_tip_modifier.cpp | 136 void SliderTipModifier::PaintHorizontalBubble(float vertexOffsetFromBlock, RSPath& path) in PaintHorizontalBubble() argument 145 vertex_.AddY(vertexOffsetFromBlock / HALF); in PaintHorizontalBubble() 173 void SliderTipModifier::PaintVerticalBubble(float vertexOffsetFromBlock, RSPath& path) in PaintVerticalBubble() argument 184 vertex_.AddX(vertexOffsetFromBlock / HALF); in PaintVerticalBubble() 231 vertex_.AddY(vertexOffsetFromBlock / HALF); in PaintHorizontalBubbleSuitableAging() 293 vertex_.AddX(vertexOffsetFromBlock / HALF); in PaintVerticalBubbleSuitableAging() 346 auto vertexOffsetFromBlock = vertexPair.second; in PaintBubble() local 352 PaintHorizontalBubbleSuitableAging(vertexOffsetFromBlock, path); in PaintBubble() 354 PaintHorizontalBubble(vertexOffsetFromBlock, path); in PaintBubble() 358 PaintVerticalBubbleSuitableAging(vertexOffsetFromBlock, path); in PaintBubble() [all …]
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H A D | slider_pattern.cpp | 1673 float vertexOffsetFromBlock = 0; in GetBubbleVertexPosition() local 1680 … vertexOffsetFromBlock = blockSize.Height() * HALF + BUBBLE_TO_SLIDER_DISTANCE.ConvertToPx(); in GetBubbleVertexPosition() 1681 bubbleVertex.AddY(0 - vertexOffsetFromBlock); in GetBubbleVertexPosition() 1683 … vertexOffsetFromBlock = blockSize.Width() * HALF + BUBBLE_TO_SLIDER_DISTANCE.ConvertToPx(); in GetBubbleVertexPosition() 1684 bubbleVertex.AddX(0 - vertexOffsetFromBlock); in GetBubbleVertexPosition() 1687 vertexOffsetFromBlock = trackThickness * HALF + BUBBLE_TO_SLIDER_DISTANCE.ConvertToPx(); in GetBubbleVertexPosition() 1689 bubbleVertex.AddY(0 - vertexOffsetFromBlock); in GetBubbleVertexPosition() 1691 bubbleVertex.AddX(0 - vertexOffsetFromBlock); in GetBubbleVertexPosition() 1694 return std::pair<OffsetF, float>(bubbleVertex, vertexOffsetFromBlock); in GetBubbleVertexPosition()
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