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Searched refs:vertexInputDeclarationPath (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp102 if (!desc.vertexInputDeclarationPath.empty()) { in Load()
103 auto const vidsPath = fileManager_.OpenDirectory(desc.vertexInputDeclarationPath); in Load()
105 LoadVids(desc.vertexInputDeclarationPath, *vidsPath); in Load()
107 …GIN_LOG_W("vertex input declaration path (%s) not found.", desc.vertexInputDeclarationPath.data()); in Load()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h187 BASE_NS::string_view vertexInputDeclarationPath; in RENDER_BEGIN_NAMESPACE() member