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/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl2_rendering_context_impl.cpp386 GLuint vertexArrayId = WebGLVertexArrayObject::DEFAULT_VERTEX_ARRAY_OBJECT; in IsVertexArray() local
392 vertexArrayId = webGLVertexArrayObject->GetVertexArrays(); in IsVertexArray()
393 GLboolean returnValue = glIsVertexArray(vertexArrayId); in IsVertexArray()
394 LOGD("WebGL2 isVertexArray %{public}u %{public}d", vertexArrayId, returnValue); in IsVertexArray()
400 GLuint vertexArrayId = WebGLVertexArrayObject::DEFAULT_VERTEX_ARRAY_OBJECT; in BindVertexArray() local
406 vertexArrayId = webGLVertexArrayObject->GetVertexArrays(); in BindVertexArray()
407 glBindVertexArray(vertexArrayId); in BindVertexArray()
408 boundVertexArrayId_ = vertexArrayId; in BindVertexArray()
409 LOGD("WebGL2 bindVertexArray %{public}u ", vertexArrayId); in BindVertexArray()