Searched refs:variantHashToIndex (Results 1 – 2 of 2) sorted by relevance
974 if (graphicsStates_.variantHashToIndex.contains(variantHash)) { in CreateGraphicsState()979 … graphicsStates_.variantHashToIndex[variantHash] = RenderHandleUtil::GetIndexPart(rhr.GetHandle()); in CreateGraphicsState()1031 if (const auto iter = graphicsStates_.variantHashToIndex.find(hash); in GetGraphicsStateHandle()1032 iter != graphicsStates_.variantHashToIndex.cend()) { in GetGraphicsStateHandle()
337 BASE_NS::unordered_map<uint64_t, uint32_t> variantHashToIndex; member