Searched refs:validWidthInByte (Results 1 – 1 of 1) sorted by relevance
346 int16_t validWidthInByte = temp / FONT_WEIGHT_8 + 1; in DrawLetter() local348 validWidthInByte++; in DrawLetter()373 fontMap += letterWidthInByte - validWidthInByte - 1; in DrawLetter()