Home
last modified time | relevance | path

Searched refs:validDepthHandle (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.cpp688 bool validDepthHandle = RenderHandleUtil::IsValid(camRes_.depthTarget); in CreateResources() local
694 if (validDepthHandle && isMultiview) { in CreateResources()
695 validDepthHandle = false; in CreateResources()
701 if ((!validDepthHandle) || isMsaa || isHdr || isDeferred) { in CreateResources()
712 if (!validDepthHandle) { in CreateResources()