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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp1093 bool validDepth = false; in UpdateImageData() local
1100 validDepth = true; in UpdateImageData()
1125 validInputsForDof_ = validDepth; in UpdateImageData()
1126 validInputsForTaa_ = validDepth && validHistory; // TAA can be used without velocities in UpdateImageData()