Searched refs:validClientHandles (Results 1 – 1 of 1) sorted by relevance
768 …bool validClientHandles = (RenderHandleUtil::GetHandleType(clientHandle) == RenderHandleType::GPU_… in RemapGpuImageHandle() local770 if (validClientHandles) { in RemapGpuImageHandle()776 validClientHandles = in RemapGpuImageHandle()777 … validClientHandles && ((clientArrayIndex < static_cast<uint32_t>(store.clientHandles.size())) && in RemapGpuImageHandle()779 if (validClientHandles) { in RemapGpuImageHandle()785 if (!validClientHandles) { in RemapGpuImageHandle()