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Searched refs:uniformMatrix33 (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/effect/
H A Druntime_shader_builder.cpp69 void RuntimeShaderBuilder::SetUniform(const std::string& name, const Matrix& uniformMatrix33) in SetUniform() argument
71 impl_->SetUniform(name, uniformMatrix33); in SetUniform()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/
H A Dskia_runtime_shader_builder.cpp110 void SkiaRuntimeShaderBuilder::SetUniform(const std::string& name, const Matrix& uniformMatrix33) in SetUniform() argument
116 …skRuntimeShaderBuilder_->uniform(name.c_str()) = uniformMatrix33.GetImpl<SkiaMatrix>()->ExportSkia… in SetUniform()
H A Dskia_runtime_shader_builder.h54 void SetUniform(const std::string& name, const Matrix& uniformMatrix33) override;
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/effect/
H A Druntime_shader_builder.h42 void SetUniform(const std::string& name, const Matrix& uniformMatrix33);
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/impl_interface/
H A Druntime_shader_builder_impl.h47 virtual void SetUniform(const std::string& name, const Matrix& uniformMatrix33) = 0;