Searched refs:unSceneLockLists_ (Results 1 – 2 of 2) sorted by relevance
353 auto iterator = unSceneLockLists_.find(std::to_string(singleLockParam.lockid)); in UpdateUnSceneLockLists()355 if (iterator == unSceneLockLists_.end()) { in UpdateUnSceneLockLists()358 unSceneLockLists_.insert( in UpdateUnSceneLockLists()363 if (iterator != unSceneLockLists_.end()) { in UpdateUnSceneLockLists()365 unSceneLockLists_.erase(iterator); in UpdateUnSceneLockLists()544 for (auto &iter : unSceneLockLists_) { in QueryRunningLockLists()
173 std::map<std::string, RunningLockInfo> unSceneLockLists_; variable