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Searched refs:uLocalData (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/
H A Ddepth_of_field_blur.frag35 const float linearDepth = LinearDepth(depth, uLocalData.factors[1].z, uLocalData.factors[1].w);
37 // uLocalData.factors[0] = nearTransitionStart, focusStart, focusEnd, farTransitionEnd
38 float nearTransitionStart = uLocalData.factors[0].x;
39 float focusStart = uLocalData.factors[0].y;
40 float focusEnd = uLocalData.factors[0].z;
41 float farTransitionEnd = uLocalData.factors[0].w;
45 float nearBlur = uLocalData.factors[1].x;
46 float farBlur = uLocalData.factors[1].y;
H A Ddepth_of_field.frag58 …outColor = DepthOfField(inUv, uPc.viewportSizeInvSize.zw, uLocalData.factors[0], uLocalData.factor…
H A Dfullscreen_motion_blur_tile_max.frag31 return uLocalData.factors[0U];
H A Dfullscreen_motion_blur.frag58 return uLocalData.factors[0U];
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_post_process_layout_common.h31 LocalPostProcessStruct uLocalData; variable