Home
last modified time | relevance | path

Searched refs:transformMatrix (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/graphic/graphic_surface/surface/src/
H A Dsurface_utils.cpp123 *transformMatrix = MatrixProduct(*transformMatrix, rotate90); in ComputeTransformByMatrix()
126 *transformMatrix = MatrixProduct(*transformMatrix, rotate180); in ComputeTransformByMatrix()
129 *transformMatrix = MatrixProduct(*transformMatrix, rotate270); in ComputeTransformByMatrix()
132 *transformMatrix = MatrixProduct(*transformMatrix, flipH); in ComputeTransformByMatrix()
135 *transformMatrix = MatrixProduct(*transformMatrix, flipV); in ComputeTransformByMatrix()
188 transformMatrix = MatrixProduct(cropMatrix, transformMatrix); in ComputeTransformMatrix()
192 transformMatrix.data(), sizeof(transformMatrix)); in ComputeTransformMatrix()
220 *transformMatrix = flipH; in ComputeTransformByMatrixV2()
286 transformMatrix = MatrixProduct(cropMatrix, transformMatrix); in ComputeTransformMatrixV2()
290 transformMatrix = MatrixProduct(flipV, transformMatrix); in ComputeTransformMatrixV2()
[all …]
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drosen_render_transform.cpp56 …sform::SyncTransformToRsNode(const std::shared_ptr<RSNode>& rsNode, const Matrix4& transformMatrix) in SyncTransformToRsNode() argument
63 if (!TransformUtil::DecomposeTransform(transform, transformMatrix)) { in SyncTransformToRsNode()
65 …rsNode->SetTranslate(transformMatrix.Get(0, 3), transformMatrix.Get(1, 3), transformMatrix.Get(2, … in SyncTransformToRsNode()
H A Drosen_render_transform.h32 … void SyncTransformToRsNode(const std::shared_ptr<RSNode>& rsNode, const Matrix4& transformMatrix);
/ohos5.0/foundation/graphic/graphic_surface/interfaces/inner_api/surface/
H A Dsurface_utils.h50 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix);
52 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix);
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/toggle/
H A Drosen_render_toggle.cpp46 Matrix4 transformMatrix = translateMatrix * scaleMatrix; in UpdateLayer() local
47 transformLayer_ = transformMatrix; in UpdateLayer()
/ohos5.0/foundation/arkui/ui_lite/frameworks/dock/
H A Dscreen_device_proxy.h83 const Matrix3<float>& transformMatrix, in HardwareTransform() argument
93 …return device_->HardwareTransform(src, srcColorMode, srcRect, transformMatrix, opa, color, mask, d… in HardwareTransform()
H A Dscreen_device.h182 const Matrix3<float>& transformMatrix, in HardwareTransform() argument
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_default_acceleration_structure_staging.cpp135 … VkTransformMatrixKHR transformMatrix = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, in ExecuteFrameProcessInstanceData() local
139 transformMatrix, // transform; in ExecuteFrameProcessInstanceData()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H A Dbase_text_select_overlay.cpp707 auto transformMatrix = renderContext->GetTransformMatrix(); in GetHostScale() local
708 if (transformMatrix.has_value()) { in GetHostScale()
710 TransformUtil::DecomposeTransform(transform, transformMatrix.value()); in GetHostScale()
944 auto transformMatrix = renderContext->GetTransformMatrix(); in HasUnsupportedTransform() local
945 if (transformMatrix) { in HasUnsupportedTransform()
947 TransformUtil::DecomposeTransform(transform, transformMatrix.value()); in HasUnsupportedTransform()
1088 auto transformMatrix = context->GetTransformMatrix(); in CheckHasTransformMatrix() local
1089 CHECK_NULL_RETURN(transformMatrix, false); in CheckHasTransformMatrix()
1095 TransformUtil::DecomposeTransform(transform, transformMatrix.value()); in CheckHasTransformMatrix()
/ohos5.0/foundation/arkui/ui_lite/test/unittest/common/
H A Dhardware_acceleration_unit_test.cpp70 const Matrix3<float>& transformMatrix, in HardwareTransform() argument
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drosen_render_button.cpp79 Matrix4 transformMatrix = translateMatrix * scaleMatrix; in UpdateLayer() local
81 transformLayer_ = transformMatrix; in UpdateLayer()